Short Guardian Takedown Crystal Charge: Regular - BLCM/bl3mods GitHub Wiki

Short Guardian Takedown Crystal Charge: Regular

Author: Apocalyptech

Contact: https://apocalyptech.com/contact.php

Last Updated: December 15, 2022

Most Recent Version: 1.0.0

In Categories: Cheat Mods, Map Alterations, Takedowns

License: Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)

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Short Guardian Takedown Crystal Charge: Regular
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README

Drastically shortens the time required to charge the crystal pads during Takedown at the Guardian Breach, on Minos Prime.

There are two variants available for this mod:

  1. The "Regular" variant makes the initial two pads (only used during the very first mission run) complete in about 2-4 seconds, and the "real" ones complete in about 6-10 seconds, depending on how long they've been left to decay.
  2. The "Instant" variant drops all pretense and just makes the pads complete basically as soon as someone steps on them.

The mods also remove the scaling which ordinarily occurs when multiple players are running the Takedown, and removes the initial charge delay. When the pads aren't being occupied, they will decay at their usual rate.

View whole README on Github

Description (from inside mod)

Drastically shortens the time required to charge the crystal pads during
Takedown at the Guardian Breach, on Minos Prime.

The initial two (only used during the initial run) have been shortened
to about 2-4 seconds, and the other ones have been shortened to about
6-10 (depending on how long they've had to decay, etc).

This also removes the scaling which ordinarily occurs when multiple players
are running the Takedown, and removes the initial charge delay.  When the
pads aren't being occupied, they will decay at their usual rate.

Generated by gen_short_guardian_takedown_crystal_charge.py

Initial Set

Changelog

v1.0.0 - Dec 15, 2022

  • Initial release
⚠️ **GitHub.com Fallback** ⚠️