Increased Spawns (from Increased spawns x20.bl3hotfix) - BLCM/bl3mods GitHub Wiki

Increased Spawns

Author: CZ47

Contact: =]#7647

Last Updated: October 28, 2021

Most Recent Version: 1.2.2

In Categories: Game Mode Balance, Scaling Changes, Enemy Spawns, Takedowns

License: Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)

Other mods with the same name:

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Increased Spawns
OHL or B3HM (local file): Right click and "Save Link As"
OHL (web loading): Create a shortcut by dragging into a folder
B3HM (web loading): Right click and "Copy Link"

Description (from inside mod)

By Default all spawns are multiplied by 20.
Wotan and Kraken also multiply now, but with a delay.
Every 6s a new Wotan appears, the game gets too laggy if he spawns instantly over and over again.
However, as soon as you kill a Wotan completely, there will be no new spawns.
Every 3s a new Kraken appears, same reason. Kraken keeps spawning until you killed them all.
In 2 and 3 player, you get +1 Wotan and Kraken, in 4 player/true takedown you get +2 Wotans/Kraken.
This value is before the multiplier of the mod. (So upto 5 x 3 = 15 Wotans in True Takedown with this mod).

To increase/decrease the spawns to your liking,
change "BaseValueScale=20" to "BaseValueScale=x"
x being whatever you want the default # of spawns multiplied by.
Easiest/fastest way is using the replace function in most txt editors.

Sidenote, it may be that you won't see an exact x5 or x10 or whatever amount of spawns in some cases.
This is either due to rounding or because some parts are simply unaffected by this mod, or maybe something else
With Feedback this mod might see some adjustments.

Shoutout to SkruntSkrunt for the initial help with looking for ways to modify spawns.

Maps this is verified to be working on: Both Takedowns, Circles of slaughter and Arms Race
Currently doesn't work on the Proving grounds =(

Want more preset spawn changes other than x20?
Check 'em out here: https://github.com/CZ-47/bl3mods-1/tree/master/CZ47/Increased%20Spawns
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