Increased Endgame Difficulty - BLCM/bl3mods GitHub Wiki

Increased Endgame Difficulty

Author: CZ47

Contact: =]#7647

Last Updated: June 23, 2021

Most Recent Version: 1.0.0

In Categories: Mayhem Mode Changes, Scaling Changes

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Increased Endgame Difficulty
OHL or B3HM (local file): Right click and "Save Link As"
OHL (web loading): Create a shortcut by dragging into a folder
B3HM (web loading): Right click and "Copy Link"

Description (from inside mod)

Shoutout  to Apocalyptech (used https://raw.githubusercontent.com/BLCM/bl3mods/84cddb7344963b494362da700808791ec558eda0/Apocalyptech/mayhem/mayhem_level_cheats/mayhem_level_cheats.bl3hotfix
to set my own modifiers)

License: Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
License URL: https://creativecommons.org/licenses/by-sa/4.0/

Since M8 has 100% anoint droprate, this might as well be considered the start of true endgame.
And so I'm rebalancing M9-11 for more difficulty.
Mayhem 8 has the same values as vanilla M10 ( yes this includes all kinds of mayhemscaling, M8 = Vanilla M10)
Mayhem 9 x250 health
Mayhem 10 x500 health
Mayhem 11 x1000 health

This also makes it so M8-M10 have 1 easy modifier only. M11 has no modifiers

Enemy Health
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