General Gameplay and Balance: Scaling Changes - BLCM/bl3mods GitHub Wiki

Borderlands 3: General Gameplay and Balance: Scaling Changes

Borderlands 3 Mods

  • 4 Player Enemy Health in 1P, 2P & 3P Lobbies, by CZ47
  • Alternate Scaling: BL1, by Apocalyptech
  • Alternate Scaling: BL2, by Apocalyptech
  • Alternate Scaling: TPS, by Apocalyptech
  • Balands (from Balands - 3 - Complete Version.bl3hotfix), by Aaron0000
  • Balands (from Balands - 3 - Balancing.bl3hotfix), by Aaron0000
  • Decreased Mayhem Enemy Scaling, by Apocalyptech
  • Elements Dots Overhaul, by Grimm
  • Guardian Takedown Health Balancing, by SSpyR
  • Increased Endgame Difficulty, by CZ47
  • Increased Spawns (from Increased spawns x20.bl3hotfix), by CZ47
  • Increased Spawns (from Increased spawns x4.bl3hotfix), by CZ47
  • Increased Spawns (from Increased spawns x10.bl3hotfix), by CZ47
  • Increased Spawns (from Increased Spawns.bl3hotfix), by CZ47
  • Increased Spawns (from Increased spawns x40.bl3hotfix), by CZ47
  • Increased Spawns (from Increased spawns x15.bl3hotfix), by CZ47
  • Increased Spawns (from Increased spawns x69.bl3hotfix), by CZ47
  • Legendary Price Scaling, by Phenom
  • Mayhem Overhaul, by PHM2D
  • No Scaling, by shadowevil
  • NVHM GameStage Follows Player Level, by Apocalyptech
  • Oldschool Mayhem, by lollixlii
  • Redux, by EpicNNG
  • Shadoe's Mayhem Raid, by BlackberryShadoe
  • TVHM Scale From Level 1, by Phenom
  • Weighted Ammo Drop, by Grimm
  • World Drop scales with your level, by Grimm