Cryo DoTs - BLCM/bl3mods GitHub Wiki

Cryo DoTs

Author: Itzsmugg

Contact: its smugg#8302

Last Updated: April 05, 2023

Most Recent Version: 1.0.0

In Categories: Elements and Damage Types, Other Gameplay Changes

License: The pakfile contents included here are owned by Gearbox/2K/whoever-technically-owns-that-stuff

View Mod Folder

Download

Required Pakfile: zpakchunk999_CryoDoTs_99_P.pak
(right click and "Save Link As")
Pakfiles should be stored in an OakGame\Content\Paks\~mods directory (create it if needed).

README

Adds cryo DoTs to the game similair to wonderlands. Includes my previous anima and explosive fury fixes so no need to add them seperatly. If you have already added said fixes I reccomend you delete them as this pack changes them further to add cryo dot synergies. Cryo DoTs allow nimbus and elementalist to work with amaras cryo augment Cryo dots do not work with the ele crit anoint. Cryo dots can not be procced by amaras conflux skill but can proc the skill itself

Note that there is no hotfix component to this mod! No OHL or B3HM required. The actual fix is contained in the associated pakfile. Get that installed along with your existing pakfiles, and you'll be good to go. Specifically, create a directory named ~mods inside OakGame\Content\Paks in the game install, and copy the included Pakfile into there.

View whole README on Github

Description (from inside mod)

Adds cryo DoTs to the game similair to wonderlands.
Includes my previous anima and explosive fury fixes so no need to add them seperatly.
If you have already added said fixes I reccomend you delete them as this pack changes them further to add cryo dot synergies.
Cryo DoTs allow nimbus and elementalist to work with amaras cryo augment
Cryo dots do not work with the ele crit anoint. Cryo dots can not be procced by amaras conflux skill but can proc the skill itself
Note that there is *no* hotfix component to this mod!
You don't actually have to import this file into either OHL or B3HM.
The actual fix is contained in the associated pakfile.
Get that installed along with your existing pakfiles, and you'll be good to go.
Specifically, create a directory named ~mods inside OakGame\Content\Paks in the game install,
and copy the included Pakfile into there

Changelog

v1.0.0 - MAR 02, 2023

  • Initial release
⚠️ **GitHub.com Fallback** ⚠️