The Gameplay - BLACK8EARD/DeepValleyProject GitHub Wiki

Basic Gameplay Structure

The Beginning (1st Chapter) will consist of different basic activities to get the Player used to the basic features that an RPG-like game consists of, such as interacting with people and objects etc. This will be the introduction to the game. When the Player reaches the Village and meets the Mobile Phone Shop Keeper, the Introduction phase ends.

From here onwards, there are 6 levels/chapters with about 3 puzzles each.

Chapters Design and Organisation

The game itself may not explicitly differentiate the game into Chapters throughout the gameplay, but Chapters have been used below to organise the Story and set the pacing of the Game.

Chapter 1 - The Beginning

The Player starts outside in a green park-like area. The parking lot and Roadside restaurant are in view.