Rules - BIGBOSSKANE/Body_Builder_Game GitHub Wiki
Rules
Win Condition
The player must either defeat the boss and the end of each facility or reach the end of the level. The end of each level is indicated by an elevator platform or a well-lit area which the camera stops moving towards (forcing the player to walk off the right side of the screen to provide a sense of completion). The player doesn't need to have any parts other than their head to win.
Loss Condition
The player loses if they fall down through the bottom of the screen off of a ledge, get hit by a projectile, or come in contact with an environmental hazard such as saw blades. (At a later stage of development, we can have environmental hazards and projectiles just knock pieces off of the player, but this could cause issues for puzzles later on, where the player may have to backtrack for that piece to proceed, especially if it falls off of a ledge).
Other Rules
- The player controls the robot's head, and any parts attached to it. This means that the camera will follow the head, and once they detach from a piece, it will become inanimate.
- In the first level, the player starts with just a head, but in every level afterward, they keep their part loadout from the previous level. (Alternatively, they always start as just a head, or we provide them with a custom loadout).
- Every level will contain all of the parts the player needs to win
- The player will only be able to have one of each part equipped (one head, one pair of arms, and one pair of legs). If they come into contact with a new part, it swaps with the old one they had equipped (if any).
- The number of parts you have increases your overall character height, limiting the areas you can fit into.