Included Utility Passives - BG3-Community-Library-Team/BG3-Community-Library GitHub Wiki

Animal Understanding

CL_Passive_Petpal

Boosts:

  • ApplyStatus(PETPAL,100,-1)

Charisma Deterioration

CL_AbilityDeterioration_Charisma

Boosts:

  • Ability(Charisma, -1)

Constitution Deterioration

CL_AbilityDeterioration_Constitution

Boosts:

  • Ability(Constitution, -1)

Dexterity Deterioration

CL_AbilityDeterioration_Dexterity

Boosts:

  • Ability(Dexterity, -1)

Intelligence Deterioration

CL_AbilityDeterioration_Intelligence

Boosts:

  • Ability(Intelligence, -1)

Intangible Summon

Boosts:

  • Tag(AI_IGNORED_TARGET)
  • Invulnerable()
  • IgnoreLeaveAttackRange()
  • IncreaseMaxHP(990)
  • AC(90)
  • Resistance(Bludgeoning,Immune)
  • Resistance(Slashing,Immune)
  • Resistance(Piercing,Immune)
  • Resistance(Acid,Immune)
  • Resistance(Cold,Immune)
  • Resistance(Fire,Immune)
  • Resistance(Force,Immune)
  • Resistance(Lightning,Immune)
  • Resistance(Necrotic,Immune)
  • Resistance(Poison,Immune)
  • Resistance(Psychic,Immune)
  • Resistance(Radiant,Immune)
  • Resistance(Thunder,Immune)
  • StatusImmunity(SG_Condition)
  • StatusImmunity(SG_Blinded)
  • StatusImmunity(SG_Charmed)
  • StatusImmunity(SG_Cursed)
  • StatusImmunity(SG_Disease)
  • StatusImmunity(SG_Exhausted)
  • StatusImmunity(SG_Frightened)
  • StatusImmunity(SG_Incapacitated)
  • StatusImmunity(SG_Invisible)
  • StatusImmunity(SG_Poisoned)
  • StatusImmunity(SG_Prone)
  • StatusImmunity(SG_Restrained)
  • StatusImmunity(SG_Stunned)
  • StatusImmunity(SG_Unconscious)
  • StatusImmunity(SG_Polymorph)
  • StatusImmunity(SG_Paralyzed)
  • StatusImmunity(SG_Petrified)
  • StatusImmunity(SG_Drunk)
  • StatusImmunity(SG_Sleeping)
  • StatusImmunity(SG_CanBePickedUp)
  • StatusImmunity(SG_Approaching)
  • StatusImmunity(SG_Taunted)
  • StatusImmunity(SG_Dominated)
  • StatusImmunity(SG_Fleeing)
  • StatusImmunity(SG_Confused)
  • StatusImmunity(SG_Mad)"

Resistance/Vulnerability/Immunity Passives

These Passives are self-describing. The general idea of their boosts are Resistance(DamageType, ResistanceType).

Resistance

  • CL_Passive_SlashingResistance
  • CL_Passive_SlashingResistanceMagical
  • CL_Passive_SlashingResistanceNonMagical
  • CL_Passive_PiercingResistance
  • CL_Passive_PiercingResistanceNonMagical
  • CL_Passive_PiercingResistanceMagical
  • CL_Passive_BludgeoningResistance
  • CL_Passive_BludgeoningResistanceMagical
  • CL_Passive_BludgeoningResistanceNonMagical
  • CL_Passive_PoisonResistance
  • CL_Passive_PoisonResistanceMagical
  • CL_Passive_PoisonResistanceNonMagical
  • CL_Passive_AcidResistance
  • CL_Passive_AcidResistanceMagical
  • CL_Passive_AcidResistanceNonMagical
  • CL_Passive_FireResistance
  • CL_Passive_FireResistanceMagical
  • CL_Passive_FireResistanceNonMagical
  • CL_Passive_ColdResistance
  • CL_Passive_ColdResistanceMagical
  • CL_Passive_ColdResistanceNonMagical
  • CL_Passive_RadiantResistance
  • CL_Passive_RadiantResistanceMagical
  • CL_Passive_RadiantResistanceNonMagical
  • CL_Passive_NecroticResistance
  • CL_Passive_NecroticResistanceMagical
  • CL_Passive_NecroticResistanceNonMagical
  • CL_Passive_LightningResistance
  • CL_Passive_LightningResistanceMagical
  • CL_Passive_LightningResistanceNonMagical
  • CL_Passive_ThunderResistance
  • CL_Passive_ThunderResistanceMagical
  • CL_Passive_ThunderResistanceNonMagical
  • CL_Passive_ForceResistance
  • CL_Passive_ForceResistanceMagical
  • CL_Passive_ForceResistanceNonMagical
  • CL_Passive_PsychicResistance
  • CL_Passive_PsychicResistanceMagical
  • CL_Passive_PsychicResistanceNonMagical

Vulnerability

  • CL_Passive_SlashingVulnerability
  • CL_Passive_SlashingVulnerabilityMagical
  • CL_Passive_SlashingVulnerabilityNonMagical
  • CL_Passive_PiercingVulnerability
  • CL_Passive_PiercingVulnerabilityNonMagical
  • CL_Passive_PiercingVulnerabilityMagical
  • CL_Passive_BludgeoningVulnerability
  • CL_Passive_BludgeoningVulnerabilityMagical
  • CL_Passive_BludgeoningVulnerabilityNonMagical
  • CL_Passive_PoisonVulnerability
  • CL_Passive_PoisonVulnerabilityMagical
  • CL_Passive_PoisonVulnerabilityNonMagical
  • CL_Passive_AcidVulnerability
  • CL_Passive_AcidVulnerabilityMagical
  • CL_Passive_AcidVulnerabilityNonMagical
  • CL_Passive_FireVulnerability
  • CL_Passive_FireVulnerabilityMagical
  • CL_Passive_FireVulnerabilityNonMagical
  • CL_Passive_ColdVulnerability
  • CL_Passive_ColdVulnerabilityMagical
  • CL_Passive_ColdVulnerabilityNonMagical
  • CL_Passive_RadiantVulnerability
  • CL_Passive_RadiantVulnerabilityMagical
  • CL_Passive_RadiantVulnerabilityNonMagical
  • CL_Passive_NecroticVulnerability
  • CL_Passive_NecroticVulnerabilityMagical
  • CL_Passive_NecroticVulnerabilityNonMagical
  • CL_Passive_LightningVulnerability
  • CL_Passive_LightningVulnerabilityMagical
  • CL_Passive_LightningVulnerabilityNonMagical
  • CL_Passive_ThunderVulnerability
  • CL_Passive_ThunderVulnerabilityMagical
  • CL_Passive_ThunderVulnerabilityNonMagical
  • CL_Passive_ForceVulnerability
  • CL_Passive_ForceVulnerabilityMagical
  • CL_Passive_ForceVulnerabilityNonMagical
  • CL_Passive_PsychicVulnerability
  • CL_Passive_PsychicVulnerabilityMagical
  • CL_Passive_PsychicVulnerabilityNonMagical

Immunity

  • CL_Passive_SlashingImmunity
  • CL_Passive_SlashingImmunityMagical
  • CL_Passive_SlashingImmunityNonMagical
  • CL_Passive_PiercingImmunity
  • CL_Passive_PiercingImmunityNonMagical
  • CL_Passive_PiercingImmunityMagical
  • CL_Passive_BludgeoningImmunity
  • CL_Passive_BludgeoningImmunityMagical
  • CL_Passive_BludgeoningImmunityNonMagical
  • CL_Passive_PoisonImmunity
  • CL_Passive_PoisonImmunityMagical
  • CL_Passive_PoisonImmunityNonMagical
  • CL_Passive_AcidImmunity
  • CL_Passive_AcidImmunityMagical
  • CL_Passive_AcidImmunityNonMagical
  • CL_Passive_FireImmunity
  • CL_Passive_FireImmunityMagical
  • CL_Passive_FireImmunityNonMagical
  • CL_Passive_ColdImmunity
  • CL_Passive_ColdImmunityMagical
  • CL_Passive_ColdImmunityNonMagical
  • CL_Passive_RadiantImmunity
  • CL_Passive_RadiantImmunityMagical
  • CL_Passive_RadiantImmunityNonMagical
  • CL_Passive_NecroticImmunity
  • CL_Passive_NecroticImmunityMagical
  • CL_Passive_NecroticImmunityNonMagical
  • CL_Passive_LightningImmunity
  • CL_Passive_LightningImmunityMagical
  • CL_Passive_LightningImmunityNonMagical
  • CL_Passive_ThunderImmunity
  • CL_Passive_ThunderImmunityMagical
  • CL_Passive_ThunderImmunityNonMagical
  • CL_Passive_ForceImmunity
  • CL_Passive_ForceImmunityMagical
  • CL_Passive_ForceImmunityNonMagical
  • CL_Passive_PsychicImmunity
  • CL_Passive_PsychicImmunityMagical
  • CL_Passive_PsychicImmunityNonMagical