Included Spells (Target) - BG3-Community-Library-Team/BG3-Community-Library GitHub Wiki
Alter Weapon
CL_Target_AlterWeapon
2nd-level transmutation
Cost: Bonus Action
Duration: Instantaneous, 6 rounds
Range: Self
Description
While holding a melee weapon, you channel Magicka into it, altering its properties:
Enflame
CL_Target_AlterWeapon_Enflame
While holding a weapon, you channel Magicka into it, altering its properties to deal an additional 1d6 Fire Damage.
Healing Strike
CL_Target_AlterWeapon_HealingStrike
, CL_Target_AlterWeapon_HealingStrike_2
, CL_Target_AlterWeapon_HealingStrike_Melee_Action
While holding a weapon, you channel Magicka into it, altering its properties to be able to Heal targets for it's normal damage roll, or deal Radiant Damage to Undead.
Static Bite
CL_Target_AlterWeapon_StaticBite
While holding a weapon, you channel Magicka into it, altering its properties to deal an additional 1d6 Electric Damage.
Swift Strike
CL_Target_AlterWeapon_SwiftStrike
While holding a weapon, you channel Magicka into it, altering its properties to always give you Advantage when attacking.
Screaming Cleave
CL_Target_AlterWeapon_ScreamingCleave
While holding a weapon, you channel Magicka into it, altering its properties to deal an additional 1d6 Thunder Damage.
Vicious Tear
CL_Target_AlterWeapon_ViscousTear
While holding a weapon, you channel Magicka into it, altering its properties to deal an additional 1d6 Slashing Damage.
Bravery
CL_Target_Bravery
2nd-level Enchantment
Cost: Action
Duration: 18 rounds
Range: Melee Range
Tags: verbal, somatic, concentration
Description
When you cast this spell, a glittering mantle of courage settles upon a creature you touch. The target has advantage on saving throws against being frightened for the duration.
Glamour
CL_Target_Glamour
2nd-level Illusion
Cost: Action
Duration: 99 rounds
Range: Melee Range
Tags: verbal, somatic, concentration
Description
The target of this spell becomes very physically beautiful. A subtle glow surrounds the target in darkness or shadows, and tiny motes of light cling to them in daylight. The target gains advantage on any Charisma checks.
Lucksap
CL_Target_Lucksap
2nd-level enchantment
Cost: Bonus Action
Duration: Instantaneous, 8.5 Minutes
Range: 18m Radius
Description
When you cast this spell, you bestow a minor curse on a creature you can see within range. That creature must make a successful Wisdom saving throw, or suffer your choice of on of the following effects for the duration:
Foil
CL_Target_Lucksap_Foil
The target has disadvantage on Intelligence and Wisdom saving throws.
Fumble
CL_Target_Lucksap_Fumble
The target has disadvantage on Attack rolls.
Foul
CL_Target_Lucksap_Foul
Whenever the target is attacked, it takes 1d8 Necrotic Damage.
Magesoap
CL_Target_Magesoap
1nd-level Enchantment
Cost: Action
Duration: 18 rounds
Range: Melee Range
Tags: somatic
Description
A creature you touch is cleansed of all dirt and grime. The target regains 1 hit point, and has advantage on Charisma checks.
Misdirected Mark
CL_Target_MisdirectedMark
2nd-level Illusion
Cost: Action
Duration: Instantaneous
Range: 9m Radius
Tags: somatic
Description
You conceal your arcane attack, mentally influencing your foe into both believing the attack came from one of your allies, and focusing on that ally obsessively. Make a ranged spell attack against a target within range. On a hit, the target takes 4d6 Psychic Damage. As a free action, you choose an Ally who this target will believe made the attack.
Muffle
CL_Target_Muffle
1st-level Illusion
Cost: Action
Duration: 18 rounds
Range: 9m Radius
Tags: somatic
Description
For the duration, all sound created by a target creature or object that you can see within range is muffled. Creatures affected have advantage on any stealth roll.
Spike Growth
CL_Target_SpikeGrowth
2nd-level Abjuration
Cost: Action
Duration: instantaneous
Range: 46m radius
Tags: somatic, concentration
Description
The ground twists and sprouts hard spikes and thorns. The area is covered in thorny vines for the duration of the spell.
Thundering Armor
CL_Target_ThunderingArmor
1st-level Evocation
Cost: Action
Duration: 3 rounds
Range: 9m
Tags: somatic
Description
You infuse a creature's armor or clothing with pulsing energy, increasing its protection by +2 AC.
The target also gains the ability sacrifice the spell's effects to blast nearby enemies away.
Weakness to Fire
CL_Target_WeaknessToFire
2nd-level transmutation
Cost: Bonus Action
Duration: instantaneous
Range: 18m radius
Tags: somatic
Description
A creature that you can see within range glimmers with a red light. For the duration of the spell, they are vulnerable to Fire damage.
Weakness to Cold
CL_Target_WeaknessToFrost
2nd-level transmutation
Cost: Bonus Action
Duration: instantaneous
Range: 18m radius
Tags: somatic
Description
A creature that you can see within range glimmers with a blue light. For the duration of the spell, they are vulnerable to Cold damage.
Weakness to Electricity
CL_Target_WeaknessToElectricity
2nd-level transmutation
Cost: Bonus Action
Duration: instantaneous
Range: 18m radius
Tags: somatic
Description
A creature that you can see within range glimmers with a purple light. For the duration of the spell, they are vulnerable to Electric damage.