Included Spells (Shout) - BG3-Community-Library-Team/BG3-Community-Library GitHub Wiki
Fire Shield
CL_Shout_FireShield
2nd-level Evocation
Cost: Action
Duration: 9 turns
Range: Self
Tags: Verbal, Somatic
Description
Thin, wispy flames wreathe your body for the duration, shedding bright light, and providing you with Resistance to Fire damage. Additionally, whenever a creature within Melee range attacks you, the Shield erupts in flame, lashing out at the attacker for 2d8 Fire Damage. It may be dismissed at any time.
Frost Barrier
CL_Shout_FrostBarrier
2nd-level Evocation
Cost: Action
Duration: 9 turns
Range: Self
Tags: Verbal, Somatic
Description
Tendrils of icy air wreathe your body for the duration, reflecting light, and providing you with Resistance to Cold damage. Additionally, whenever a creature within Melee range attacks you, the barrier flings shards of ice at the attacker for 2d8 Cold Damage. It may be dismissed at any time.
Hearth Heal
CL_Shout_HearthHeal
1st-level Evocation
Cost: Action
Duration: Instantaneous
Range: Self
Tags: Somatic
Description
Healing energy surrounds you, restoring your health by 1d8 plus your Wisdom Modifier.
Lightning Shield
CL_Shout_LightningShield
2nd-level Evocation
Cost: Action
Duration: 9 turns
Range: Self
Tags: Verbal, Somatic
Description
Tendrils of icy air wreathe your body for the duration, reflecting light, and providing you with Resistance to Cold damage. Additionally, whenever a creature within Melee range attacks you, the barrier flings shards of ice at the attacker for 2d8 Cold Damage. It may be dismissed at any time.
Nightshield
CL_Shout_Nightshield
1st-level Abjuration
Cost: Action
Duration: 9 turns
Range: Self
Tags: Somatic
Description
A protective field of shadowy energy cloaks your body, protecting you from Force damage and Magic Missile, while also granting a bonus to all saving throws. The spell ends if you are exposed to direct sunlight.
Spelldrinker
CL_Shout_Spelldrinker
2nd-level Abjuration
Cost: Action
Duration: 5 turns
Range: Self
Tags: Somatic
Spelldrinker
An ancient symbol shines over this creature. Whenever a spell attack is made on this creature, it restores a 1st-level Spell Slot.
Spell Strike
CL_Shout_Spellstrike
2nd-level enchantment
Cost: Bonus Action
Duration: instantaneous
Range: self
Tags: somatic
Description
You may add your Wisdom modifier to any melee or ranged attacks you make. In addition, your attacks deal an additional 1d4 Force Damage.