Post mortem - Azzbo/ColourisedGame GitHub Wiki
1. What went right/worked well or better than expected?
- Concepting – idea dev
- Level blockout looks better than expected
- Trello was useful
- Git worked really well (once we all knew how to use it)
2. What went wrong/didn’t really work?
- Communication could be better
- Trello could have had more stories added
- GDD wiki was underutilized
- Creating Flit’s working animation was very difficult and time-consuming
3. What would you do differently next time?
- More group meetings face to face
- Keeping off topic chatroom to a minimum
- All team members need to keep updating the Trello to show any tasks that have been/being worked on