Bloomfolk - AwareTortoise/nootnootorigins GitHub Wiki
Being a close relative to the moobloom, all the creatures of the overworld love you!
Powers
1. Can't eat Food
The Player is unable to eat "normal" food, only being able to eat Flowers, Poisonous Potatoes, and Cake.
Due to Bloomfolk being immune to poison and hunger, Poisonous Potatoes could actually be a good food source if they weren't so rare -S
2. Special Digestive System
You have a special digestive system, causing you to be unable to eat normal food, only flowers and grass
The Player is able to eat different types of flowers, gaining different effects from them. Flowers can only be eaten when below 20 Hunger.
Allia:
- Give 4 Hunger
- Give 2 Saturation
- Give 20s of Fire Resistance
Blue Orchids:
- Give 4 Hunger
- Give 2 Saturation (hunger)
- Give 7 ticks of Saturation (effect)
Dandelions:
- Give 4 Hunger
- Give 2 Saturation (hunger)
- Give 7 ticks of Saturation (effect)
Cornflowers:
- Give 4 Hunger
- Give 2 Saturation
- Give 30s of Jump Boost II
Oxeye Daisies:
- Give 4 Hunger
- Give 2 Saturation
- Give 40s of Regeneration
Poppies:
- Give 4 Hunger
- Give 2 Saturation
- Give 25s of Night Vision
Other Flowers:
- Including:
- Azure Bluets
- Red Tulips
- Orange Tulips
- White Tulips
- Pink Tulips
- Lilies of the Valley
- Lilacs
- Peonies
- Rose Bushes
- Sunflowers .
- Give 8 Hunger
- Give 4 Saturation
3. Cow Hide
Due to your thick skin, you have a slight increase in armour. Adds 4 armour points to the Plater. (This is worse than Sturdy Skin, which gives 8)
4. Overworld Mobs are Neutral
All Overworld mobs within 64 blocks which aren't on Team Ghost join Team Bloomfolk. When hit by the Player, they leave Team Bloomfolk.
5. Photosynthesis
You can photosynthesize in the sun giving you speed and resistance, but you get weakness in the dark. When exposed to the sky, and in Light Levels of 12 and above:
- Gives Speed I (for 6 ticks)
- Gives resistance I (for 6 ticks)
When in Light Levels of 13 and below:
- Gives Weakness I (for 10 ticks)
6. Immune
As you produce milk, you are immune to all bad potion effects. The Player is immune to the following effects:
- Hunger
- Mining Fatigue
- Levitation
- Nausea
- Poison
- Bad Luck
- Wither
7. Guilt
Attackers feel guilty after attacking you. When Other Players attack the Player, they get Weakness I for 2s. This has a 4s Cooldown
8. Flammable
You are very flammable, causing you to take x4 the damage from burning Fire Damage and Lava Damage are Doubled
9. Less Damage
You deal half the damage of a normal player. The Player deals half (x0.5) damage.
10. happy_villager.json
{ "type": "origins:action_over_time", "hidden": true, "interval": 40, "entity_action": { "type": "origins:and", "actions": [ { "type": "origins:execute_command", "command": "data modify storage hated vill set value {Type: "trading", Value: 50}", "permission_level": 4 }, { "type": "origins:execute_command", "command": "data modify storage hated vill.Target set from entity @s UUID", "permission_level": 4 }, { "type": "origins:execute_command", "command": "execute as @e[type=minecraft:villager] run data modify entity @s Gossips append from storage minecraft:hated vill", "permission_level": 4 } ] } }
I have absolutely no clue what this does -S
Like seriously I've done testing and it doesn't seem to do anything-S