Methods - Avihay-Games-Ltd/Super-Tactico GitHub Wiki
void ToolsInit()
This function initializes the sets of the tool for both players.
At the beginning of the game, this function automatically called.
After the game begins, the players can randomize
int GetTurnPlayerID()
void SetTurnDetails()
void PassTurn()
void SetClickedTile(Tile clickedTile)
void ResetClickedTile()
void ActivateTileMovementOptions()
void DeactivateTileMovementOptions()
void Battle(GameTool tool1,GameTool tool2)
Dictionary<Tile, Dictionary<ToolMovement.Direction, Tile>> GetBoard()
void Setup()
void Print()
void setCanBeClicked(bool canBeClicked)
void SetCurrentStepingGameTool(GameTool currentStepingGameTool)
GameTool GetCurrentStepingGameTool()
void OnMouseDown()
void OnMouseOver()
void OnMouseExit()
void SetCanWalkTo()
void UnSetCanWalkTo()
bool GetCanWalkTo()
int GetTileNum()
int GetRowNum()
string GetFieldType()
Type GetType()
void TileSetup()
int GetToolsPlayerId()
Type GetTileType()
void Typing()
void Ranking()
void Movement()
void TurnLeft()
void TurnRight()
void TurnUp()
void TurnDown()
void MoveTo(Direction direction)
void Load(GameTool gameTool)
bool OnLoad(string gameToolName)
bool CanBeLoaded(GameTool gameTool)
void setCapability()