Top Down View & encounters - Austin-Derrick/Project-Ice-Pick GitHub Wiki
Top Down View
For this map, I made the two starting areas in my map:
The first area is a laboratory like area where the player will wake up on a table. There will be a large view area and a stairway to the right of the player that they can move upward to the observation area. There will also be an area under the observation area that the player can unlock by pressing a button I have yet to decide the location.
After moving into the observation area, there will be an a door at the end of the hallway that will open once the player approaches. There will be a bigger area with a single enemy in it. Transitioning into the second area there will be a large "checkpoint" area with two enemies at first. After the two enemies there will be four more enemies that will take the main elevator down, in addition to to enemies that will be in watch towers.
After taking the main elevator up, there will be a hallway that will lead to a large platform. There will then be a sequence where the player will move up the large platform and enemies will spawn in.