Server Info - AuroraFFXI/AuroraASB GitHub Wiki
Server IP to connect to Aurora
--server ffxi.aurorahcs.com
Aurora is a 75 capped server with a twist...when a character dies the current job you are playing as will fall back to level 1. The server keeps track of the highest death level for each job. This records your actual level if you are level synced. This number is used to calculate an EXP bonus for releveling a job. The bonus applies until you reach the highest level you died at for your current job. Additionally, if you are releveling a job you are exempt from the level sync gap restrictions.
Server updates will usually happen after LSB has adjusted for Retail version updates. It is not recommended to update your client until this happens. You never know what will break by updating your client too soon. Example: when wardrobes 5-8 came out, a LOT of inventory related things broke.
Server Configuration Settings
- Expansions: Up to CoP, further expansions to be added later
- Level Cap: 75 (forever)
- Audolin WS Changes: Disabled
- Trust: Disabled, for now, see following section for information on possible implementation
- GoV/FoV: Disabled
- Caskets: Enabled
- Gobbie Box: Disabled
- HELM: Custom, click here for more information
- Fishing/Digging Fatigue: Enabled
- Chest/Coffer: Modern Illusion
- Land Kings: NQ Timed, HQ Force Pop
- Dynamis: Custom, still deciding how to implement for it to be viable for an inevitably low pop server.
- JP Midnight: JP Midnight
- G1/G2: Classic
- Frigicite Timer: Extended
- G5: Classic, BUT Maat must be beaten for each job to attain level 71+ on each job.
- Cure Formula: Classic
- Magic Damage Formula: Classic
- Base to Secondary Stat Ratio: 0.5
- Fast Travel: Mostly Disabled, see following section
- EXP Rate: 100% Custom, click here for more information
- Fame: Classic
- Level Sync: Enabled with restrictions, click here for more information
- Gear Scaling: Disabled
- Widescan: Classic
- Speed: 70 (current retail movement speed is 50)
- Skillups: Classic
- Signet Bonus: Classic, see following section
- Mission BCNMs: Capped
- Merits: Modern
- Crafting: Custom, click here for more information
- Gardening: Enabled
- Fishing: Enabled
- Mob Despawn: Disabled
- Auction House: No Expiration, Unlimited Listings
- Power Leveling: Restricted, see following section
Trusts
All the following is planned for when Trusts are implemented:
- Trusts have an EXP penalty applied to them based on the number in the party.
- Trusts also have a Treasure Hunter penalty applied to drops.
- The TH penalty will either ignore all TH effects if present, or it will drop the Base Rate down one tier.
- The TH penalty is not meant to work on drops that are set at 100% drop rate.
Fast Traveling
- Most options are Disabled.
- Outposts, Spells, Scrolls, Equipment will likely be the only fast travel options.
Signet Bonus
- Signet is very old school, it only grants you conquest points and a chance at crystals.
- Signet WILL NOT increase DEF on Even Match and below mobs
- Signet WILL NOT keep you from losing TP while resting
- Signet WILL NOT increase the amount of HP you recover when resting
Power Leveling Restriction(s)
- Cures, ~nas, Protects, Shells, Hastes cannot be cast on another player unless they are in your Party/Alliance
- Future change will make it so that you can always cast these spells on a player higher than your current level, regardless of Party/Alliance status