preInit.sqf - AttackingJoe/The-Company-Mission-Framework GitHub Wiki
// Create Initial stuff
player setVariable ["BIS_noCoreConversations", true, false];
0 fadeRadio 0;
//enableRadio false;
Turns off AI or player callouts ex. ("Enemy man, 100 meters, front!")
// Randomisation Elements
if (isServer) then {
O_GRP1 = true;
if (random 100 < 50) then {O_GRP1 = false};
};
Pending Definition/Removal
// AO script
["ao",specPen,200,false,false] execVM "scripts\ao.sqf";
Provides the map cover to create the focused area in your mission for the operation.