preInit.sqf - AttackingJoe/The-Company-Mission-Framework GitHub Wiki

// Create Initial stuff

player setVariable ["BIS_noCoreConversations", true, false];
0 fadeRadio 0;
//enableRadio false; 

Turns off AI or player callouts ex. ("Enemy man, 100 meters, front!")

// Randomisation Elements

if (isServer) then {
	O_GRP1			= true;

	if (random 100 < 50) then {O_GRP1 = false};
};

Pending Definition/Removal


// AO script

["ao",specPen,200,false,false] execVM "scripts\ao.sqf";	

Provides the map cover to create the focused area in your mission for the operation.