Systems Summary (WIP) - AthenaSecurityGroup/Sandbox.Altis GitHub Wiki
Civilian Systems
- Populate environment with interactive pedestrians and traffic.
- Track ASG reputation and restitution.
- React to combat.
- Recruitable for ASG Auxiliaries.
Military Systems
Strategic
Tactical
- Fortify suitable locations.
- Seize territory.
Technical
- Air support.
- Fire support.
- Logistical support?
- Signal system.
- Element and unit maneuver.
- Recon, surveillance, and security detachments.
Militia Systems
- Friendly, neutral, or hostile based on local ASG reputation.
- Randomly spawned around map, based on parameters.
Player Systems
- Facilities
- Fighting positions
- Finance
- Logistics
- Medical
- Signal
Server Systems