RoadMap - AtakanFire/adlGame GitHub Wiki
RoadMap
Current Version: adlGame-v0.4.4
adlGame is CodeName.
Versions & Features
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adlGame-v0.1.0 ✓
- Cores of General Strategy Games Controlling
- Select, Interact
- Cores of GameObjects
- Human, Construction, Resource
- Basic Tool Usage
- Game Engine Compatibility
- Cores of General Strategy Games Controlling
-
adlGame-v0.2.0 ✓
- Basic GUI Design
- Game HUD Interactions
Useable EditorGameObject Managements
- Basic GUI Design
-
adlGame-v0.3.0 ✓
- Basic Assets Import
- Add Some Models
- GameObject Improvement
- Defining Specific GameObjects (Resource -> Food)
- Basic Assets Import
-
adlGame-v0.4.0 ✓
- Cores of Experience System
- People Gain Experience From Their Work.
- Cores of Experience System
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adlGame-v0.5.0 (Playable Core-CoreGame Version)
- GUI Improvement
- UI, UX Improvement
Pre-Release
- GUI Improvement
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adlGame-v0.6.0
- Statesman Abilities
- Tax, Festival, Celebration, Tree Planting Event etc.
- Tag System
- Additional Specification for Humans("King of Forests" -> ~= +20 Wood)
- Statesman Abilities
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adlGame-v0.7.0
- Environmental Factors
- Habitable Nature (Reconstruction of Resources)
Probability SystemChance (Probability of Dying)
- Environmental Factors
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adlGame-v0.8.0
- More Assets and Unobtrusive Details
- Add Sounds&Musics
- Add Grass, Lamp etc.
- HUD Improvements
- Individual(Person) Stats Display
- ~MultiLanguage Support
- More Assets and Unobtrusive Details
-
adlGame-v0.9.0
- GameObjects Improvements
- More Specific GameObject(~Entertainment Improvers)
- GameObjects Improvements
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adlGame-v1.0.0 (Playable-Stable Version)
- Player Friendly HUD and UX
- Multiplatform Game Release
- Gameplay and Gamification Improvement