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Dante Caesar of Merenita
He also have many body hair over his torso.
Characteristics : Int +2 Per +2+1 Pre +1 Com +1 Str -2 Sta +3 Dex -1 Qik -2
Aging Point Per 1
Personality Traits : Practical +2, Reliable +2, Temperate +3, Impatient +1
Sympathy : Slow -2
Age : 53 apparent 52
Born : 1155
Last Updated : end of Spring 1207 Confidence : 1 (3)
storage in the lab
- 1 Mentem Vis
- 7 Faerie Corpus Vis
- Leap Of Homecoming lab note
Virtues
- Free Social Hermetic Magus (0)
- Free Hermetic the Gift (0)
- Free Hermetic Faerie Magic (0)
- Minor Cautious with Finesse
- Minor Affinity with Finesse
- Minor Puissant with Finesse
- Minor Hermetic Affinity with Rego
- Minor Hermetic Cautious Sorcerer
- Minor Hermetic Skilled Parens +30 Spell + 60 Exp
- Minor Hermetic Diedne Magic
- Major Supernatural Strong Faerie Blood Padfoot RoP:F 108 +1 Perception
- Minor 1st Initiation Arcadian Travel
- Major 2nd Initiation Animae Magic
Flaws
- Free Story Dark Secret Diedne
- Minor General Fragile Constitution ArM5 54 -3 on rolls to recover from wounds and diesases
- Minor Hermetic Susceptinility to Divine Power ArM 59 suffer 2x the normal Penalties to your magic when in a divine aura
- Minor Personality Temperated
- Minor Personality Nocturnal
- Major Story Faerie Heritage (RoP:F 114)
- Major Hermetic Necessary Condition Singing
- Minor 1st Initiation Supernatural A Cave in Arcadia is a permanent Arcane Connection to Dante Caesar
- Minor 1st Initiation Personality Fear Arachnophobia
- Minor 2nd Initiation Faerie Friend female Drac called Ondine
- Minor 2nd Initiation Prohibition never break his word
- Minor 2nd Initiation Supernatural Sacrificed all memory of his parents
Abilities
Ability | Speciality | Start XP | Game XP | Score | XP | Comment |
---|---|---|---|---|---|---|
Occitan | Auvergnat | native | 5 | - | - | |
Latin | Hermetic | 75 | - | 5 | - | - |
Classical Greek | Attic | 64 | - | 4 | - | - |
Athletics | Jumping | 5 | - | 1 | - | - |
Area Lore Occitania | Covenants | 30 | - | 3 | - | - |
Artes Liberales | Ritual Magic | 19 | - | 2 | - | Latin, Greek |
Awarness | Alertness | 50 | - | 4 | - | - |
Bargain | Fearie | 30 | - | 3 | - | - |
Brawl | Dodge | 5 | - | 1 | - | - |
Carouse | Folk Dances | 5 | - | 1 | - | - |
Code of Hermes | Fearie | 5 | - | 1 | - | - |
Concentration | Observing | 50 | - | 4 | - | - |
Cult of Diedne Lore | Members | 18 | - | 2 | - | - |
Etiquette | Hermetic | 5 | - | 1 | - | - |
Faerie Lore | Occitania | 30 | - | 3 | - | - |
Faerie Magic | Fearie Vis | 24 | - | 2 | - | - |
Finesse | Rego Craft Magic | 94 (141) | - | 7+2 | - | - |
Folk Ken | Preasants | 5 | - | 1 | - | - |
Guile | Body Language | 5 | - | 1 | - | - |
House of Merineta Lore | Path of Arcadia | 30 | - | 3 | - | - |
Leadership | Covefolk | 15 | - | 2 | - | - |
Music | Singing | 51 | - | 4 | - | - |
Magic Theory | Rego | 88 | - | 5 | - | - |
Parma Magica | Teram | 15 | - | 2 | - | - |
Penetration | Rego | 30 | - | 3 | - | - |
Prof: Scribe | ? | 2 | - | 0 | - | - |
Second Sight | Illusory Disguises | 50 | - | 4 | - | - |
Survival | Coast | 5 | - | 1 | - | - |
- | - | - | - | - | - | - |
Mastery Aegis of Heart Ritual level 4 | Penetration | 5 | - | 1 | - | - |
Mastery Wizard's Leap | Fast Casting | 5 | - | 1 | - | - |
Arts
Ability | Start XP | Game XP | Score | XP | Comment |
---|---|---|---|---|---|
Creo | 13 | 4 | - | - | |
Intelego | 27 | 6 | - | - | |
Rego | 152 (228) | 20 | - | - | |
Animal | 6 | 3 | - | - | |
Corpus | 91 | 13 | - | - | |
Herbam | 15 | 5 | - | - | |
Ignem | 15 | 5 | - | - | |
Imaginem | 15 | 5 | - | - | |
Mentem | 15 | 5 | - | - | |
Vim | 45 | 9 | - | - |
Sigil: Spring Ornaments
Warping - Score 3 - Points: 34
Spells
ReCo 15 Wizard's Leap HoH:S 36
ReCo 35 Leap Of Homecoming ArM5 135
ReCo 40 The Touch Of Homecoming ArM5 135
ReTe 10 Invisible Sling of Vilano HoH:S 38
ReHe 25 Carved Assassin ToME 55
ReHe 25 The Mystical Carpenter Cov 51
ReHe(An) 20 Everlasting Music MoH 124
ReHe 20 Mend Thy Broken Strings MoH 139
ReVi 20 Aegis of Heart Ritual
ReVi 15 Circle against Faerie
ReVi 15 Circular Ward against Demon
ReIg 15 Ward against Flame
ReVi 20 Maintain the demanding spell
ReMe 20 Aura of Rightful Authority
Equipment
a brown/green monk like cowl, a rope as belt, pants, closed lether shoes Staff with an hole for calk on one side and a crutch on the other end where a sling is mounted Bag of sling stone, an fresh chalk and an money bag.
Lab:
till 1205 Summer
- 2 Refinement (Magic Theory 5+2Int result in 7 and 21 )
- Minor Flaw Undecorated -1 Upkeep -1 Asthetics
- Major Virtue Greater Feature Statue +2 Aestetics +3 Re
- Free Virtue Dedicated Building +1 Upkeep +1 Asthetics +1 RE
- Free Highly Organized +1 General Quality
Size -2-1+3=0 Totall: Upkeep 0 Asthetics +2 General Quality +1 Re+4 From 1205 Winter
- 3 Refinement (Magic Theory 5+2Int result in 13)
- Minor Flaw Cramped -1 General -1 Upkeep -2 Safety -1 Aestetics +1 Spell
- Major Virtue Greater Feature Statue +2 Aestetics +3 Re
- Minor Virtue Lesser Feature summon circle +1 Aestetics +1 Spells
- Free Virtue Dedicated Building +1 Upkeep +1 Asthetics +1 RE
- Free Highly Organized +1 General Quality
- Free Virtue Superior Tools and Equipment +1 General Quality +2 Safety +1 Vis Extraction + 1 Items (maint. by him self)
Story
Born 1155 in a small farming village west of Maransin. The earliest memories he have are playing with a giant black dog. A other early memory is having help to collecting food from the coast but with no memory who was with him and explained what can be used and what not. Because he could see things that other could not he first was told he have to much fantasy but when people start to realise what he saw is actual there they began to fear him. Farming work didn't really suite him so he worked as lockout for the more shady side of this village during his teenager years. This living ended when during a celebration he lost control of his emotions and his first turbulence occurred. He was knocked out from the turbulence and was taken away by his future paren before he came back to his senses, so Dante Caesar have no memory what happened to the village. His paren took him as apprentice not long after.
1170 had his apprenticeship started at the covenant of Cantus Arborum.
The very fist season was opening of his Gift by his paren. The rest of the first 4 he was only learning of the Latin language, the basics of Artes Liberales from a mundane teacher and learning the Hermetic Magic Theory from his paren.
During this 4 years he also got into an aranged marriaged with a covefolk girl that is around 5 years younger then him and learns to be a housekeeper. The ceremony was a strang mixture of Druidic, Chrisian and some other Peagan religions. Lucky the young pair did get along well together after some initial problems.
In his 5th year he then learned the basics of Finesse from his paren and helped his paren to create and pot called "The Enchanted Chef" This pot was actual created for Dante Caesar to practice Finesse.
From this point the teaching followed no fixed follow up any more except that Rego and Finesse were the most focused topic.
After learning about House Deidne from his paren during Winter of the 7th year Dante Caesar lerned from an Senior Mage of this covenant the Druidic secret how to easier Spontanteous cast spells (Deidne Magic).
The Formulatic Spells where learned over 3 times afterwards with this follow up:
- Aegis of Heart Ritual (20), Circle against Faerie (15) and Wizard's Leap
- Invisible Sling of Vilano, Everlasting Music and Mend Thy Broken Strings
- Carved Assassin and The Mystical Carpenter (lab total for paren at last ReHe50 and ReVi35)
With his wive he had 5 children, 3 male and 2 female. End of 1174 his wive gave birth to their first born, a boy. The 2nd, a girl was born 1179 The 3rd a boy born 1182, but he didn't survive to even celebrate his 2nd birthday. The 4th an other boy was born 1186 The baby girl with the name Nerolia was born Spring 1191. She is a bit of a wild child that suddenly vanished without any trace less then 1 month ago. Her favourite toy is an Wooden Horse. Non of the children showed any sign of the gift so far.
Advancement log
Child 45
(75) Native Language Occitan (Auvergnat) 5 05 Awarness (Alertness) 1 05 Brawl (Dodge) 1 10 (15) Second Sight (illusory disguises) 2 05 Faerie Lore (folktale's) 1 05 Athletics (Jumping) 1 05 Folk Ken (peasants) 1 05 Survival (coast) 1 05 Guile (Body Language) 1
till Age 15 150 exp
35 (50) Second Sight (illusory disguises) 4 50 Concentration (observing) 4 45 (50) Awarness (Alertness) 4 05 Carouse (folk dances) 1 15 Bargain (faerie) 2
Apprentice time 300 exp 150 lvl spells
75 Dead language Latin (Languages d'oil) 5 05 Artes Liberales (Ritual magic) 1 Latin 05 Code of Hermes (faerie) 1 50 (75) Finesse (craft magic) 5 +2 05 House of Merineta Lore (Path of Arcadia) 1 05 Cult of Diedne Lore (Member) 1 30 Magic Theory (Rego) 3 05 Leadership (Covefolk) 1 05 Parma Magica (Teram) 1 05 Faerie Magic (Fearie Vis) 1
190
80 (120) Rego 15
15 He 5 15 Vim 5
General Rego : (15+0+2+3)/2= 10 learning Rego 15+2+3+1+3= 24 learning HeRe 24+5 = 29
ReTe 10 Invisible Sling of Vilano HoH:S 38 ReHe 25 Carved Assassin ToME 55 (Base 10, +1 Touch, Sun) ReHe 25 The Mystical Carpenter Cov 51 ReHe(An) 20 Everlasting Music MoH 124 ReHe 20 Mend Thy Broken Strings MoH 139 ReCo 15 Wizard's Leap HoH:S 36 ReVi 20 Aegis of Heart Ritual ReVi 15 Circle against Faerie
Age 31
15 In 5 15 (30) Bargain (faerie) 3
Age 32
20 (105) Finesse (craft magic) 6 +2 10 (15) Faerie Magic (Fearie Vis) 2
Age 33
10 (15) Leadership (Covefolk) 2 20 (50) Magic Theory (Rego) 4
Age 34
25 (75) Magic Theory (Rego) 5 05 Music (Sing) 1
Age 35
10 (15) Faerie Lore (folktale's) 2 10 (15) House of Merineta Lore (Path of Arcadia) 2 10 (15) Parma Magica (Teram) 2
Age 36
15 (30) Faerie Lore (Irish Faerie) 3 15 (30) House of Merineta Lore (Path of Arcadia) 3
Age 37
Initation Minor Arcadian Travel A landmark in Arcadia is a permanent Arcane Connection to Dante Caesar Minor Personality Flaw Fear Arachnophobia
2x Lab improvement
Size 0 Lab
2 Refinement (Magic Theory 5+2Int result in 7 and 21 )
Minor Flaw Undecorated -1 Upkeep -1 Asthetics
Major Virtue Greater Feature Statue +2 Aestetics +3 Re
Free Virtue Dedicated Building +1 Upkeep +1 Asthetics +1 RE
Free Highly Organized +1 General Quality
Result: +4 Re +1 General Quality
15 ReVi Circular Ward against Demon
Age 38
24 (141) Finesse (craft magic) 7 +2 05 Mastery Wizard's Leap HoH:S 36 1 Fast Casting 01 AN 1
Age 39
22 (153) Rego 17 03 (4) AN 2 05 Mastery Aegis of Heart Ritual 1 Penetration
Age 40
12 (171) Rego 18 02 (6) AN 3 11 Area Lore Occitania (Covenants) 1 05 Etiquette (Hermetic) 1
Age 41 26 (200) Rego 20 04 (15) Area Lore Occitania (Covenants) 2
Age 42 15 Ig 5 15 Im 5
Age 43 15 Me 5 15 (30) Area Lore Occitania (Covenants) 3
Age 44 Rego = Re20+ Int2+MT5+Aura3 +5 Lab Re+Ig, Im, He or Vi 15 ReIg Ward agains Flame 20 ReVi Maintain the demanding spell 20 ReMe Aura of Rightful Authority
Initation Major Animae Magic Minor Faerie Friend Flaw Minor Prohibition never break his word Sacrificed all memory of his parents
Age 45 Season 1 30 Penetration (Rego) 3
Age 46 season 1 In Summa QL 12 lvl 18
Age 46 season 2 In Summa QL 12 lvl 26
Age 46 season 3 In Summa QL 12 lvl 34
Age 46 season 4 Corpus 1 Ql 14 lvl 30
Age 47 season 1 Corpus 2 Ql 14 lvl 46
Age 47 season 2 9 exp Music 5 exp Faerie Magic 4 Exp
Age 47 season 3 Corpus 3 Ql 14 lvl 62
Age 47 season 4 Corpus 4 Ql 14 lvl 78
Age 48 season 1 Vim 1 Ql Ql 10 lvl 16
Age 48 season 2 Write lab Notes 2 exp toward Prof: Scribe
Age 48 season 3 Vim 2 Ql Ql 10 lvl 16
Age 48 season 4 Renat teach Music source 13.
Age 49 Season 1 Vim 3 Ql Ql 10 lvl 16
Age 49 Season 2 Classical Greek 16 exp
Age 49 Season 3 Classical Greek 16 exp
Age 49 Season 4 Renat teach Music source 14
Age 50 Season 1 Artes Liberales QL14 lvl 3 Age roll 5
Age 50 Season 2 Classical Greek 16 exp
Age 50 Season 3 Classical Greek 16 exp
Age 50 Season 4 Renat teach Music source 14
Age 51 Age roll 1
Age 51 Season 1 from Communication and Exposure 3 to Rego learn Leap Of Homecoming
Age 51 Season 2 Adventure & Refine Lab Lugh looks at Dante, thoughtful. Then, he says: "I can grant you a servant. They will meet you soon. Farewell." A wind of fate suddenly rises up and takes Dante, whirling, away. He tumbles out of the circle in his laboratory, tired and sluggish. (You take 4 warping points) (You spent no time in Arcadia) (You now have Negative Sympathy Trait "Slow" at the score of 2) (You shall meet your new faerie friend on the next adventure you'll go on) 5 (24) Faerie Magic 2 / 1 Confidence
Age 51 Season 3 Rearrange Lab
Age 51 failed Spell development +3 Rego
Age 52 Aging roll 16 =1 Aging roll in Per
Age 52 Season 1 Learn Cult of Diedne from Camille 13 exp
Age 52 Season 2 & 3 invent The Touch Of Homecoming & 2x (2 Rego +1 Correspondence Rego Exp)
Age 52 Season 4 Study The Source of life Ql 13 lvl 15
Age 53 Aging roll 3 = normal apparently age up
Age 53 Season 1 Study Magus Sententia Magic Theory +13 max 7