Iaculatrix Spells - Ars-Archange/ars-pbp GitHub Wiki

Spells

Solidifying the Demanding Spell

ReVi 30
R:Touch D:Sun T:Ind.
Based on Maintaining the Demanding Spell (ArM5 p. 162), but with a duration of Sun, so it affects spells one magnitude lower than its level (in this case, 25).
(Base effect, +1 Touch, +2 Sun)

Creating the Intangible Tunnel

ReVi 25
R:Arc. D:Dia. T:Ind.
Based on Opening the Intangible Tunnel (ArM5 p. 162), but with duration Diamter.
(Base effect, +4 Arcane, +1 Diameter)

A Second Body for My Mind

ReMe 25
R:Eye D:Conc. T:Ind.
Controls a mind for as long as the person remains in sight of the caster.
(Base 15, +1 Eye, +1 Conc.)

Summon a Magic Spirit

ReVi 25
R:Eye D:Conc. T:Ind.
Similar to Summon the Spirit of Fire (TMRE p. 29), but with an Eye duration, and affecting any disembodied Magic spirit, as suggested by the new guidelines on the page before. This spell is intended to be used through an Intangible Tunnel, for better penetration.
(Base 15, +1 Eye, +1 Conc.)

Control a Magic Spirit

ReVi 15
R:Eye D:Conc. T:Ind.
Similar to Coerce the Spirit of Fire (TMRE p. 28), but with an Eye duration, and affecting any disembodied Magic spirit, as suggested by the new guidelines on the page before. Rather than coerce it with threats, Iaculatrix' version of the spell confuses the spirit with riddles.
(Base 5, +1 Eye, +1 Conc.)

Sustain a Spell of Vim

ReVi 20 (Ritual)
R:Touch D:Spec. T:Ind.
This is a special ritual spell designed to be used with Spell Binding. See TMRE p. 27.
(General, special)

Sustain a Spell of Mentem

ReVi 20 (Ritual)
R:Touch D:Spec. T:Ind.
This is a special ritual spell designed to be used with Spell Binding. See TMRE p. 27.
(General, special)

Watching Ward

ReVi 20 (Ritual)
R:Touch D:Spec. T:Ind.
From ArM5, p. 162. Puts a spell cast at the same time on hold until triggered.
(General, special)

Wizard's Leap

ReCo 15
R:Pers. D:Mom. T:Ind.
From HoH:S p. 36. Transports the caster 50 paces instantly. Mastered to allow Fast Casting.
(Base 15)