rewrite extend map scripting logic to support multiplay houses - Ares-Developers/Ares GitHub Wiki
Rewrite/extend map scripting logic to support multiplay houses
This specification was automatically generated from a feature request imported into Ares's LaunchPad bugtracker. If you are interested in fleshing out this feature, please update this page.
Original Request
As much as I'd love to see this done, there's a shitload of code involved that needs to be changed for this to work right. So setting a distant future target.
ADDITIONAL INFORMATION
If anyone wants to know just how much code we're talking about, I saved some minimized flowcharts of the two main functions: http://dc0d3r.name/ares/TEventClass_HasOccurred.png
Specification details
Goals
- This needs to be filled by a supporter/drafter of this specification.
Suggestions / Notes
- This needs to be filled by a supporter/drafter of this specification.
See also
- Original request by DCoder DCoder/dcoder1337
- Imported request at LaunchPad
- Blueprint meta-data at LaunchPad