multiple voxel turrets battleships like in ra2 - Ares-Developers/Ares GitHub Wiki
Multiple Voxel-Turrets (Battleships like in RA2)
This specification was automatically generated from a feature request imported into Ares's LaunchPad bugtracker. If you are interested in fleshing out this feature, please update this page.
Original Request
code for the Art could be like this
[...] NumberOfTurrets=[n] TurretOffset[n]= PrimaryFLH[n]= SecondaryFLH[n]= CustomTurretArt=yes/no (no will use same turret voxel for all Turrets) ;if yes ^ TurretArt[n]=blablatur.vxl
[n] stands for Turret Number
Specification details
Goals
- This needs to be filled by a supporter/drafter of this specification.
Suggestions / Notes
- This needs to be filled by a supporter/drafter of this specification.
See also
- Original request by Bug Importer/bug-importer
- Imported request at LaunchPad
- Blueprint meta-data at LaunchPad