multiple superweapons on one structure - Ares-Developers/Ares GitHub Wiki
Multiple Superweapons on one structure
This specification was automatically generated from a feature request imported into Ares's LaunchPad bugtracker. If you are interested in fleshing out this feature, please update this page.
Original Request
Current logic is restricted to
SuperWeapon= SuperWeapon2=
I would like to see something like
SuperWeapon.Type=Super1Special,Super2Special,Super3Special
This way could simulate generals powers where multiple abilities are called from the command center.
Specification details
Goals
- This needs to be filled by a supporter/drafter of this specification.
Suggestions / Notes
- This needs to be filled by a supporter/drafter of this specification.
See also
- Original request by AlliedG/alliedg
- Imported request at LaunchPad
- Blueprint meta-data at LaunchPad