ischargeturret forces the unit to only have one weapon - Ares-Developers/Ares GitHub Wiki
IsChargeTurret forces the unit to only have one weapon.
This specification was automatically generated from a feature request imported into Ares's LaunchPad bugtracker. If you are interested in fleshing out this feature, please update this page.
Original Request
If IsChargeTurret=yes is set on a unit then it can only use Weapon1/EliteWeapon1. It would be nice if this limitation were removed so that it can fire Primary/Secondary as normal.
Specification details
Goals
- This needs to be filled by a supporter/drafter of this specification.
Suggestions / Notes
- This needs to be filled by a supporter/drafter of this specification.
See also
- Original request by Marshall/m-edward
- Imported request at LaunchPad
- Blueprint meta-data at LaunchPad