allow ai to reconsider superweapons - Ares-Developers/Ares GitHub Wiki
Allow AI to reconsider Superweapons
This specification was automatically generated from a feature request imported into Ares's LaunchPad bugtracker. If you are interested in fleshing out this feature, please update this page.
Original Request
If I attach a UnitDelivery Superweapon to a building, that building is considered as a superweapon building for the AI and the AI won't build it until late-game, while for example, Paradrop SWs have no effect on the AI's building list.
This should be controlled with a tag.
STEPS TO REPRODUCE
The attached rulesmd.ini has two UnitDelivery SW's and one Paradrop SW.
All are connected to the airports, but wile Tank Drop will be built, the others are won't.
Specification details
Goals
- This needs to be filled by a supporter/drafter of this specification.
Suggestions / Notes
- This needs to be filled by a supporter/drafter of this specification.
See also
- Original request by Zimmermann Gyula/graiondilach
- Imported request at LaunchPad
- Blueprint meta-data at LaunchPad