Installation - Ansible2/Outward-CCM-Project GitHub Wiki
Prepare Your Outward Installation For Modding
(This article covers how to install functionality, for adding music see here)
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Make sure you are on the mono-branch of the game:
- On Steam: Right-click Outward in your Steam library, and choose: Properties > Betas > "default-mono - Public default branch (mono)", there is no access code.
- On GoG Galaxy: From the Outward screen (where the play button is), click on the Options button to the right of the play button. From there, go to Manage Installation > Configure... > Installation tab. Select the drop down and select default-mono. If you see the "radio buttons", make sure to click the radio button titled Version X.X.X:mono (where "X.X.X" is the highest version number you can see) to update to the correct version.
- On Epic Store: you are on mono by default and dont need to do anything.
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Install BepInEx/Harmony:
- Please install 7Zip for Outward modding, and make sure you always use the
"Extract Here"when installing BepInEx or mods, unless the mod instructions say not to. - Warning: Do NOT install Partiality Launcher, or it will break BepInEx.
If you have Partiality Launcher installed (or did have it), you should backup your
Outward\SaveGamesdirectory, delete the Outward folder, and do a complete re-install of Outward before you continue.
How To Install:
- Make sure you are on the mono-branch of Outward (see above)
- Download BepInEx here. Make sure to download the
Unity Mono _x64.zipversion for Outward, and NOT the Unix or x86 versions. - Place the zip in your game installation folder, eg. for Steam:
steamapps\common\Outward(The same directory with your .exe) - Right-click the zip file and choose "Extract here", or right click -> 7-Zip -> Extract Here.
- Make sure the files look exactly like this:
Outward\BepInEx(folder),Outward\doorstop_config.iniandOutward\winhttp.dll - Run the game from your Game Launcher (not directly from
Outward.exe), and make sure you see a fileOutward\BepInEx\LogOutput.log, this means BepInEx was installed correctly.
- Please install 7Zip for Outward modding, and make sure you always use the
Install CCM
- Download the latest release
- Extract the .7z file's contents to the main game directory (where the .exe is located) eg. for Steam:
steamapps\common\Outward
That's all there is to it. The plugin (.dll) file should be located in the BepInEx plugin folder Outward\BepInEx\plugins. Then you should have a the config .xml located in Outward\Mods\CCM Project.
Now you're ready to add music.