ssd1306_controllers - Anobium/Great-Cow-BASIC-Help GitHub Wiki
This section covers GLCD devices that use the SSD1306 graphics controller.
The SSD1306 is a single-chip CMOS OLED/PLED driver with controller for organic / polymer light emitting diode dot-matrix graphic display system. It consists of 128 segments and 64 commons. This IC is designed for Common Cathode type OLED panel.
The SSD1306 embeds with contrast control, display RAM and oscillator, which reduces the number of external components and power consumption. It has 256-step brightness control. Data/Commands are sent from general MCU through the hardware selectable 6800/8000 series compatible Parallel Interface, I2C interface or Serial Peripheral Interface. It is suitable for many compact portable applications, such as mobile phone sub-display, MP3 player and calculator, etc.
The Great Cow BASIC constants shown below control the configuration of the SSD1306 controller. Great Cow BASIC supports SPI and I2C hardware & software connectivity - this is shown in the tables below.
To use the SSD1306 driver simply include the following in your user code. This will initialise the driver.
The SSD1306 library supports 128 * 64 pixels or 128 * 32 pixels. The default is 128 * 64 pixels.
The SSD1306 is a monochrome device.
The SSD1306 can operate in three modes. Full GLCD mode, Low Memory GLCD mode or Text/JPG mode the full GLCD mode requires a minimum of 1k bytes or 512 bytes for the 128x64 and the 128x32 devices respectively in Full GLCD mode. For microcontrollers with limited memory the third mode of operation - Text mode. These can be selected by setting the correct constant.
To use the SSD1306 drivers simply include one of the following configuration. You can select Full Mode GLCD, Low Memory Mode GLCD or Text mode these require 1024, 128 or 0 byte GLCD buffer respectively - you microcontroller requires sufficient RAM to support the selected mode of GLCD operation.
'An I2C configuration
#include <glcd.h>
; ----- Define GLCD Hardware settings
#define GLCD_TYPE GLCD_TYPE_SSD1306
#define GLCD_I2C_Address 0x78
'#define GLCD_TYPE_SH1106_LOWMEMORY_GLCD_MODE 'select Low Memory mode of operation
'#define GLCD_TYPE_SH1106_CHARACTER_MODE_ONLY 'select Text mode of operation
; ----- Define Hardware settings
' Define I2C settings
#define HI2C_BAUD_RATE 400
#define HI2C_DATA
HI2CMode Master
or,
'An SPI configuration'
#include <glcd.h>
; ----- Define GLCD Hardware settings
#define GLCD_TYPE GLCD_TYPE_SSD1306
; ----- Define Hardware settings
#define S4Wire_DATA
#define MOSI_SSD1306 PortB.1
#define SCK_SSD1306 PortB.2
#define DC_SSD1306 PortB.3
#define CS_SSD1306 PortB.4
#define RES_SSD1306 PortB.5
The Great Cow BASIC constants for control display characteristics are shown in the table below.
Constants | Controls | Options |
---|---|---|
GLCD_TYPE |
GLCD_TYPE_SSD1306 |
Required |
GLCD_I2C_Address |
I2C address of the GLCD. | Required |
The Great Cow BASIC constants for SPI/S4Wire control display characteristics are shown in the table below.
Constants | Controls | Options |
---|---|---|
GLCD_TYPE |
GLCD_TYPE_SSD1306 |
Required to support 128 * 64 pixels. Mutualy exclusive to GLCD_TYPE_SSD1306_32 |
GLCD_TYPE |
GLCD_TYPE_SSD1306_32 |
Required to support 128 * 32 pixels. Mutualy exclusive to GLCD_TYPE_SSD1306 |
S4Wire_Data |
4 wire SPI Mode | Required |
MOSI_SSD1306 |
Specifies output pin connected to serial data in D1 pin | Must be defined |
SCK_SSD1306 |
Specifies output pin connected to serial clock D0 pin | Must be defined |
DC_SSD1306 |
Specifies output pin connected to data control DC pin | Must be defined |
CS_SSD1306 |
Specifies output pin connected to chip select CS pin | Must be defined |
RES_SSD1306 |
Specifies output pin connected to reset RES pin | Must be defined |
The Great Cow BASIC constants for control display characteristics are shown in the table below.
Constants | Controls | Default |
---|---|---|
|
The width parameter of the GLCD |
|
|
The height parameter of the GLCD |
|
|
Define this constant to restrict pixel operations with the pixel limits |
Not defined |
|
Specifies that the display controller will operate in text mode and BMP draw mode only. |
Optional |
|
Specifies that the display controller will operate in Low Memory mode. |
Optional |
|
Specifies the use of the optional OLED font set. The GLCDfntDefaultsize can be set to 1 or 2 only.
|
Optional |
The Great Cow BASIC variables for control display characteristics are shown in the table below. These variables control the user definable parameters of a specific GLCD.
Variable | Purpose | Type |
---|---|---|
|
GLCD background state. |
A monochrome value. |
|
Color of GLCD foreground. |
A monochrome value. |
|
Width of the current GLCD font. |
Default is 6 pixels. |
|
Size of the current GLCD font. |
Default is 0. This equates to the standard GCB font set. |
|
Size of the current GLCD font. |
Default is 1. This equates to the 8 pixel high. |
The Great Cow BASIC commands supported for this GLCD are shown in the table below.
Command | Purpose | Example |
---|---|---|
GLCDCLS |
Clear screen of GLCD | GLCDCLS |
GLCDPrint |
Print string of characters on GLCD using GCB font set | GLCDPrint( Xposition, Yposition, Stringvariable ) |
GLCDDrawChar |
Print character on GLCD using GCB font set | GLCDDrawChar( Xposition, Yposition, CharCode ) |
GLCDDrawString |
Print characters on GLCD using GCB font set | GLCDDrawString( Xposition, Yposition, Stringvariable ) |
Box |
Draw a box on the GLCD to a specific size | Box ( Xposition1, Yposition1, Xposition2, Yposition2, [Optional In LineColour as 0 or 1] ) |
FilledBox |
Draw a box on the GLCD to a specific size that is filled with the foreground colour. | FilledBox (Xposition1, Yposition1, Xposition2, Yposition2, [Optional In LineColour 0 or 1] ) |
Line |
Draw a line on the GLCD to a specific length that is filled with the specific attribute. | Line ( Xposition1, Yposition1, Xposition2, Yposition2, [Optional In LineColour 0 or 1] ) |
PSet |
Set a pixel on the GLCD at a specific position that is set with the specific attribute. | PSet(Xposition, Yposition, Pixel Colour 0 or 1) |
GLCDWriteByte |
Set a byte value to the controller, see the datasheet for usage. | GLCDWriteByte (LCDByte) |
GLCDReadByte |
Read a byte value from the controller, see the datasheet for usage. | bytevariable = GLCDReadByte |
GLCD_Open_PageTransaction |
Commence a series of GLCD commands when in low memory mode. Must be followed a GLCD_Close_PageTransaction command. |
GLCD_Close_PageTransaction 0, 7 where 0 and 7 are the range of pages to be updated |
GLCD_Close_PageTransaction |
Commence a series of GLCD commands when in low memory mode. Must follow a GLCD_Open_PageTransaction command. |
The Great Cow BASIC specific commands for this GLCD are shown in the table below.
Command | Purpose |
---|---|
|
Stops all scrolling |
|
Activate a right handed scroll for rows start through stop Hint, the display is 16 rows tall. To scroll the whole display, execute: |
|
Activate a left handed scroll for rows start through stop Hint, the display is 16 rows tall. To scroll the whole display, execute: |
|
Activate a diagright handed scroll for rows start through stop Hint, the display is 16 rows tall. To scroll the whole display, execute: |
|
Activate a diagleft handed scroll for rows start through stop Hint, the display is 16 rows tall. To scroll the whole display, execute: |
|
Sets the constrast between 0 and 255. The contrast increases as the value increases. |
For a SSD1306 datasheet, please refer here.
This example shows how to drive a SSD1306 based Graphic I2C LCD module with the built in commands of Great Cow BASIC using Full Mode GLCD
#chip mega328p,16
#include <glcd.h>
; ----- Define Hardware settings
' Define I2C settings
#define HI2C_BAUD_RATE 400
#define HI2C_DATA
HI2CMode Master
; ----- Define GLCD Hardware settings
#define GLCD_TYPE GLCD_TYPE_SSD1306 'for 128 * 64 pixels support
#define GLCD_I2C_Address 0x78
dim outString as string * 21
GLCDCLS
GLCDPrint 0, 0, "Great Cow BASIC"
GLCDPrint (0, 16, "Anobium 2021")
wait 3 s
GLCDCLS
' Prepare the static components of the screen
GLCDPrint ( 0, 0, "PrintStr") ; Print some text
GLCDPrint ( 64, 0, "@")
; Print some more text
GLCDPrint ( 72, 0, ChipMhz) ; Print chip speed
GLCDPrint ( 86, 0, "Mhz") ; Print some text
GLCDDrawString( 0,8,"DrawStr") ; Draw some text
box 0,0,GLCD_WIDTH-1, GLCD_HEIGHT-1 ; Draw a box
box GLCD_WIDTH-5, GLCD_HEIGHT-5,GLCD_WIDTH-1, GLCD_HEIGHT-1 ; Draw a box
Circle( 44,41,15) ; Draw a circle
line 64,31,0,31 ; Draw a line
DO forever
for CCount = 31 to 127
GLCDPrint ( 64 , 36, hex(longNumber_E ) ) ; Print a HEX string
GLCDPrint ( 76 , 36, hex(longNumber_U ) ) ; Print a HEX string
GLCDPrint ( 88 , 36, hex(longNumber_H ) ) ; Print a HEX string
GLCDPrint ( 100 , 36, hex(longNumber ) ) ; Print a HEX string
GLCDPrint ( 112 , 36, "h" ) ; Print a HEX string
GLCDPrint ( 64 , 44, pad(str(wordNumber), 5 ) ) ; Print a padded string
GLCDPrint ( 64 , 52, pad(str(byteNumber), 3 ) ) ; Print a padded string
box (46,9,56,19) ; Draw a Box
GLCDDrawChar(48, 9, CCount ) ; Draw a character
outString = str( CCount ) ; Prepare a string
GLCDDrawString(64, 9, pad(outString,3) ) ; Draw a string
filledbox 3,43,11,51, wordNumber ; Draw a filled box
FilledCircle( 44,41,9, longNumber xor 1) ; Draw a filled box
line 0,63,64,31 ; Draw a line
; Do some simple maths
longNumber = longNumber + 7 : wordNumber = wordNumber + 3 : byteNumber++
NEXT
LOOP
end
This example shows how to drive a SSD1306 based Graphic I2C LCD module
with the built in commands of Great Cow BASIC using Low Memory Mode
GLCD.
Note the use of GLCD_Open_PageTransaction
and
GLCD_Close_PageTransaction
to support the Low Memory Mode of operation
and the contraining of all GLCD commands with the transaction commands.
The use Low Memory Mode GLCD the two defines
GLCD_TYPE_SSD1306_LOWMEMORY_GLCD_MODE
and
GLCD_TYPE_SSD1306_CHARACTER_MODE_ONLY
are included in the user
program.
#chip mega328p,16
#include <glcd.h>
; ----- Define Hardware settings
' Define I2C settings
#define HI2C_BAUD_RATE 400
#define HI2C_DATA
HI2CMode Master
; ----- Define GLCD Hardware settings
#define GLCD_TYPE GLCD_TYPE_SSD1306 'for 128 * 64 pixels support
#define GLCD_I2C_Address 0x78
#define GLCD_TYPE_SSD1306_LOWMEMORY_GLCD_MODE
#define GLCD_TYPE_SSD1306_CHARACTER_MODE_ONLY
dim outString as string * 21
GLCDCLS
'To clarify - page udpates
'0,7 correspond with the Text Lines from 0 to 7 on a 64 Pixel Display
'In this example Code would be GLCD_Open_PageTransaction 0,1 been enough
'But it is allowed to use GLCD_Open_PageTransaction 0,7 to show the full screen update
GLCD_Open_PageTransaction 0,7
GLCDPrint 0, 0, "Great Cow BASIC"
GLCDPrint (0, 16, "Anobium 2021")
GLCD_Close_PageTransaction
wait 3 s
DO forever
for CCount = 31 to 127
outString = str( CCount ) ; Prepare a string
GLCD_Open_PageTransaction 0,7
' Prepare the static components of the screen
GLCDPrint ( 0, 0, "PrintStr") ; Print some text
GLCDPrint ( 64, 0, "@")
; Print some more text
GLCDPrint ( 72, 0, ChipMhz) ; Print chip speed
GLCDPrint ( 86, 0, "Mhz") ; Print some text
GLCDDrawString( 0,8,"DrawStr") ; Draw some text
box 0,0,GLCD_WIDTH-1, GLCD_HEIGHT-1 ; Draw a box
box GLCD_WIDTH-5, GLCD_HEIGHT-5,GLCD_WIDTH-1, GLCD_HEIGHT-1 ; Draw a box
Circle( 44,41,15) ; Draw a circle
line 64,31,0,31 ; Draw a line
GLCDPrint ( 64 , 36, hex(longNumber_E ) ) ; Print a HEX string
GLCDPrint ( 76 , 36, hex(longNumber_U ) ) ; Print a HEX string
GLCDPrint ( 88 , 36, hex(longNumber_H ) ) ; Print a HEX string
GLCDPrint ( 100 , 36, hex(longNumber ) ) ; Print a HEX string
GLCDPrint ( 112 , 36, "h" ) ; Print a HEX string
GLCDPrint ( 64 , 44, pad(str(wordNumber), 5 ) ) ; Print a padded string
GLCDPrint ( 64 , 52, pad(str(byteNumber), 3 ) ) ; Print a padded string
box (46,8,56,19) ; Draw a Box
GLCDDrawChar(48, 9, CCount ) ; Draw a character
GLCDDrawString(64, 9, pad(outString,3) ) ; Draw a string
filledbox 3,43,11,51, wordNumber ; Draw a filled box
FilledCircle( 44,41,9, longNumber xor 1) ; Draw a filled box
line 0,63,64,31 ; Draw a line
GLCD_Close_PageTransaction
; Do some simple maths
longNumber = longNumber + 7 : wordNumber = wordNumber + 3 : byteNumber++
NEXT
LOOP
end
This example shows how to drive a SSD1306 based Graphic SPI LCD module with the built in commands of Great Cow BASIC.
'Chip model
#chip mega328p, 16
#include <glcd.h>
'Defines for a 7 pin SPI module
'RES pin is pulsed low in glcd_SSD1306.h for proper startup
#define MOSI_SSD1306 PortB.1
#define SCK_SSD1306 PortB.2
#define DC_SSD1306 PortB.3
#define CS_SSD1306 PortB.4
#define RES_SSD1306 PortB.5
; ----- Define GLCD Hardware settings
#define GLCD_TYPE GLCD_TYPE_SSD1306 'for 128 * 64 pixels support
#define S4Wire_DATA
dim longnumber as Long
longnumber = 123456
dim wordnumber as word
wordnumber = 62535
dim bytenumber as Byte
bytenumber =255
#define led PortB.0
dir led out
Do
SET led ON
wait 1 s
SET led OFF
GLCDCLS
GLCDPrint (30, 0, "Hello World!")
Circle (18,24,10)
FilledCircle (48,24,10)
Box (70,14,90,34)
FilledBox (106,14,126,34)
GLCDDrawString (32,35,"Draw String")
GLCDPrint (0,46,longnumber)
GLCDPrint (94,46,wordnumber)
GLCDPrint (52,55,bytenumber)
Line (0,40,127,63)
Line (0,63,127,40)
wait 3 s
Loop
This example shows how to drive a SSD1306 based Graphic I2C LCD module with 128 * 32 pixel support.
#chip mega328p,16
#include <glcd.h>
; ----- Define Hardware settings
' Define I2C settings
#define HI2C_BAUD_RATE 400
#define HI2C_DATA
HI2CMode Master
; ----- Define GLCD Hardware settings
#define GLCD_TYPE GLCD_TYPE_SSD1306_32 'for 128 * 32 pixels support
#define GLCD_I2C_Address 0x78
GLCDCLS
GLCDPrint 0, 0, "Great Cow BASIC"
GLCDPrint (0, 16, "Anobium 2021")
This example shows how to drive a SSD1306 with the OLED fonts. Note the
use of the GLCDfntDefaultSize
to select the size of the OLED font in
use.
#define GLCD_OLED_FONT
GLCDfntDefaultSize = 2
GLCDFontWidth = 5
GLCDPrint ( 40, 0, "OLED" )
GLCDPrint ( 0, 18, "Typ: SSD1306" )
GLCDPrint ( 0, 34, "Size: 128x64" )
GLCDfntDefaultSize = 1
GLCDPrint(20, 56,"https://goo.gl/gjrxkp")
This example shows how to set the SSD1306 OLED the lowest constrast level by using a OLED chip specific command.
'Use the GCB command to set the lowest constrast
GLCDSetContrast ( 0 )
'Then, use the Write command to set the output between 0 and 255
Write_Command_SSD1306(SSD1306_SETVCOMDETECT)
Write_Command_SSD1306(15) ' 0x40 default, to lower the contrast, put 0 for lowest and 255 for highest.
GLCDfntDefaultSize = 2
GLCDFontWidth = 5
GLCDPrint ( 40, 0, "OLED" )
GLCDPrint ( 0, 18, "Typ: SSD1306" )
GLCDPrint ( 0, 34, "Size: 128x64" )
GLCDfntDefaultSize = 1
GLCDPrint(20, 56,"https://goo.gl/gjrxkp")
This example shows how to disable the large OLED Fontset. This disables the font to reduce memory usage.
When the large OLED fontset is disabled every character will be shown as a block character.
#define GLCD_OLED_FONT 'The constant is required to support OLED fonts
#define GLCD_Disable_OLED_FONT2 'The constant to disable the large fontset.
GLCDfntDefaultSize = 2
GLCDFontWidth = 5
GLCDPrint ( 40, 0, "OLED" )
GLCDPrint ( 0, 18, "Typ: SSD1306" )
GLCDPrint ( 0, 34, "Size: 128x64" )
GLCDfntDefaultSize = 1
GLCDPrint(20, 56,"https://goo.gl/gjrxkp")
For more help, see GLCDCLS, GLCDDrawChar, GLCDPrint, GLCDReadByte, GLCDWriteByte or Pset
Supported in <GLCD.H>