Render Types - AndrewImalion/ModPE-Docs GitHub Wiki
This contains all of the available render type IDs, and what they look like
Entity Render Types
For use with Entity.setRenderType.
| renderType | Effect |
|---|---|
| 0 | (No idea) |
| 1 | (No override) |
| 2 | TNT block |
| 3 | Player |
| 4 | Dropped item |
| 5 | ?? |
| 6 | Chicken |
| 7 | Cow |
| 8 | Pig |
| 9 | Sheep |
| 10 | ?? |
| 11 | Zombie |
| 12 | Skeleton |
| 13 | Spider |
| 14 | Creeper (which glitches hard) |
| 15 | Arrow |
| 16 | Player (crashes due to lack of nametag) |
| 17 | Egg |
| 18 | Snowball |
| 19 | Painting (crash) |
| 20 | Falling block |
| 21 | Minecart |
Block Render Types
For use with Block.defineBlock.
| RenderType | Source block |
|---|---|
| 0 | Standard |
| 1 | Flower |
| 2 | Torch |
| 3 | Fire |
| 4 | Fluid |
| 6 | Crops |
| 7 | Door |
| 8 | Ladder |
| 10 | Stairs |
| 11 | Fence |
| 13 | Cactus |
| 14 | Bed |
| 18 | Pane |
| 19 | Stem |
| 21 | Fence gate |