Game Play Changes - An-Sar/PrimalCore GitHub Wiki
There is a wide array for configuration options available, the details described on this page merely reflect the default settings of the mod unless otherwise stated.
- Torches will go out when exposed to the weather or broken, players can sneak-click to pickup the lit torch
- Flint replaces vanilla wood and stone tools
- Harvesting Wood
- Breaking Blocks with an bare hand that you cannot harvest will cause a small amount of damage to the player
- Crafting Planks, Sticks, and Slabs
- Soft Materials dampen fall damage
- Animals drop bones, Horses drop meat
- Creepers can explode when set on fire
- Falling onto leaves and a few other block types will absorb a percentage of the fall damage. Some block types will break as a result of this
- Falling onto glass and other configurable block types will can break the blocks