Game Play Changes - An-Sar/PrimalCore GitHub Wiki

There is a wide array for configuration options available, the details described on this page merely reflect the default settings of the mod unless otherwise stated.

  • Torches will go out when exposed to the weather or broken, players can sneak-click to pickup the lit torch
  • Flint replaces vanilla wood and stone tools
  • Harvesting Wood
  • Breaking Blocks with an bare hand that you cannot harvest will cause a small amount of damage to the player
  • Crafting Planks, Sticks, and Slabs
  • Soft Materials dampen fall damage
  • Animals drop bones, Horses drop meat
  • Creepers can explode when set on fire
  • Falling onto leaves and a few other block types will absorb a percentage of the fall damage. Some block types will break as a result of this
  • Falling onto glass and other configurable block types will can break the blocks