Use Case: Exit Game - Amazing-Koalas/koala-kingdom GitHub Wiki
1. Brief Description
The goal of this use case is to exit the player’s character from the game. Exiting a game consists of presenting the player the original home screen.
2. Included Use Cases
N/A
3. Preconditions
Player’s character must be created
Player must have entered the game
4. Flow of Events
4.1 Basic Flow – The player will be exited from the game and presented the home screen.
- This use case begins when the player stops playing the game and selects Exit Game.
- The system presents a message confirming that the player wishes to exit game.
- The player confirms that they wish to exit game.
- The system presents the player the original home screen.
- The use case ends.
4.2 Alternative Flows
A1: The player denies that they wish to exit game
- The player denies that they wish to exit game. Reference: Basic Flow Step 2-3.
- The system dismisses the confirmation message.
- The player resumes playing the game.
- The alternative flow ends.
4.3 Exception Flows
5. Requirements
N/A
6. Post-conditions
a) The player has now exited the game.