Resources - AmateurPanda92/pokemon-rby-dx GitHub Wiki
A variety of useful resources are listed here, which could be anything from external documentation to software tools.
A very active community (and community-maintained resources) “of passionate developers working on homebrews, emulators and documentation for the Nintendo Game Boy handheld console”. The main projects of interest are:
- Pan Docs, “the single most comprehensive technical reference to Game Boy available to the public”.
- Awesome Game Boy Development, an awesome curated list of useful resources, tools, docs, projects and homebrews.
- RGBDS, aka the “Rednex Game Boy Development System”, is the de facto open source Game Boy SDK for the modern Game Boy and Game Boy Color developer.
- GBDEV Discord server, where community members can communicate.
- Homebrew Hub, “a community-led attempt to collect, archive and preserve every unofficial game and homebrew released for Game Boy produced through decades of passionate work”.
- The Game Boy Archive, the GitHub organisation of GBDEV, containing repositories featuring a variety of GB-related software, hardware and literature.
- Nintendo Support – Game Boy Color technical data.
- Pan Docs hardware technical reference.
- TV Tropes – “Useful Notes” on the Game Boy Color.
- Wikipedia articles:
- Gameboy Tile Designer, an old school (last release was in ’99) standalone Windows application for creating and editing tile data. I haven’t had a chance to test this yet, so I have no idea whether it’s possible to get it working on modern Windows, so I recommend Tilemap GB (listed below) for day-to-day graphics work.
- Tilemap GB, a GIMP plugin and command-line tool for manipulating existing tile graphics and creating new graphics that conform to GBx graphics limitations.