Half Life Alyx Entities - AlpyneDreams/Source2Wiki GitHub Wiki
New Entities Only:
- ai_attached_item_manager
- ai_faction_relationship
- ai_foot_sweep
- ai_goal_fightfromcover
- ai_markup_hlvr
- barnacle_grab_trigger
- base_vr_hand_attachment
- combine_attached_armor_prop
- dry_erase_board_trigger
- env_airstrike_indoors
- env_airstrike_outdoors
- env_instructor_vr_hint
- env_spherical_vignette
- env_tilt
- explode_handle
- explode_piece
- filter_activator_context
- filter_activator_model
- filter_health
- filter_los
- filter_proximity
- filter_vr_grenade
- func_button_timed
- func_clip_interaction_layer
- func_combine_barrier
- func_distance_occluder
- func_dry_erase_board
- func_electrified_volume
- func_hlvr_nav_markup
- func_nav_avoidance_obstacle
- func_nav_blocker
- func_nav_markup
- func_nav_markup_citadel
- func_physical_button
- func_tank_gatling
- ghost_actor
- ghost_speaker
- grenade_spit
- hand_use_controller
- hand_use_controller_shared
- haptic_relay
- hl_prop_vr_hand
- hl_vr_accessibility
- hl_vr_environmental_interaction
- hl_vr_environmental_interaction_volume
- hl_vr_teleport_controller
- hl_vr_teleport_viewpoint
- hl_vr_texture_based_animatable
- hl_vr_weapon_switch_panel
- hlvr_clip_base
- hlvr_console_lerp_object
- hlvr_flashlight_attachment
- hlvr_flashlight_hologram_attachment
- hlvr_gravity_glove_ammo_panel
- hlvr_guided_missle
- hlvr_hand_item_holder
- hlvr_holo_hacking_intro_model
- hlvr_holo_hacking_plug_trigger
- hlvr_inventoryitem_base
- hlvr_multitool
- hlvr_photo_mode_picture
- hlvr_piano
- hlvr_piano_hand_trigger
- hlvr_piano_key_model
- hlvr_prop_alyxwatch
- hlvr_prop_calibration_target
- hlvr_prop_renderable_glove
- hlvr_shotgun_ammo_counter
- hlvr_shotgun_slide_interactable
- hlvr_slide_interactable
- hlvr_teleport_renderables
- hlvr_tripmine_hacking_aperture
- hlvr_tripmine_wall
- hlvr_upgrade_hopper
- hlvr_vault_tractor_beam_console
- hlvr_vault_tractor_beam_console_lever
- hlvr_weapon_base
- hlvr_weapon_crowbar
- hlvr_weapon_crowbar_physics
- hlvr_weapon_energygun
- hlvr_weapon_module
- hlvr_weapon_radio
- hlvr_weapon_rapidfire
- hlvr_weapon_rapidfire_ammo_capsule
- hlvr_weapon_rapidfire_bullets_manager
- hlvr_weapon_rapidfire_energy_ball
- hlvr_weapon_rapidfire_extended_magazine
- hlvr_weapon_rapidfire_tag_dart
- hlvr_weapon_rapidfire_tag_marker
- hlvr_weapon_rapidfire_upgrade_model
- hlvr_weapon_shotgun
- hlvr_weaponmodule_guidedmissle
- hlvr_weaponmodule_guidedmissle_cluster
- hlvr_weaponmodule_itemproxy
- hlvr_weaponmodule_physcannon
- hlvr_weaponmodule_rapidfire
- hlvr_weaponmodule_ricochet
- hlvr_weaponmodule_snark
- hlvr_weaponmodule_zapper
- hlvr_weaponswitch_controller
- hlvr_weaponswitch_controller_model
- info_data
- info_dynamic_shadow_hint
- info_dynamic_shadow_hint_box
- info_hlvr_equip_player
- info_hlvr_holo_hacking_plug
- info_hlvr_holo_hacking_spawn_target
- info_hlvr_offscreen_particle_texture
- info_hlvr_toner_junction
- info_hlvr_toner_path
- info_hlvr_toner_path_node
- info_hlvr_toner_port
- info_offscreen_movie_texture
- info_offscreen_panorama_texture
- info_procedural_spawn_manager
- info_procedural_spawn_subgroup
- info_procedural_spawn_target
- info_procedural_spawn_template
- info_quest_dialog
- info_spawngroup_landmark
- info_spawngroup_load_unload
- info_target_instructor_hint
- info_teleport_magnet
- info_visibility_box
- item_ammo_flechette
- item_ammo_uranium
- item_combine_console
- item_combine_tank_locker
- item_generic
- item_generic_trigger_helper
- item_health_station_charger
- item_healthcharger_DEPRECATED
- item_healthcharger_internals
- item_healthcharger_reservoir
- item_healthvial_DEPRECATED
- item_hlvr_clip_energygun
- item_hlvr_clip_energygun_multiple
- item_hlvr_clip_rapidfire
- item_hlvr_clip_shotgun_multiple
- item_hlvr_clip_shotgun_shellgroup
- item_hlvr_clip_shotgun_shells_pair
- item_hlvr_clip_shotgun_single
- item_hlvr_combine_console_rack
- item_hlvr_combine_console_tank
- item_hlvr_crafting_currency_large
- item_hlvr_crafting_currency_small
- item_hlvr_grenade_bomb
- item_hlvr_grenade_frag
- item_hlvr_grenade_frag_DEPRECATED
- item_hlvr_grenade_remote_sticky
- item_hlvr_grenade_sticky
- item_hlvr_grenade_stun_rapidfire
- item_hlvr_grenade_xen
- item_hlvr_headcrab_gland
- item_hlvr_health_station_vial
- item_hlvr_multitool
- item_hlvr_prop_ammobag
- item_hlvr_prop_battery
- item_hlvr_prop_discovery
- item_hlvr_prop_flashlight
- item_hlvr_weapon_energygun
- item_hlvr_weapon_grabbity_glove
- item_hlvr_weapon_grabbity_slingshot
- item_hlvr_weapon_radio
- item_hlvr_weapon_rapidfire
- item_hlvr_weapon_shotgun
- item_hlvr_weapon_tripmine
- logic_distance_autosave
- logic_door_barricade
- logic_game_event
- logic_gameevent_listener
- logic_handsup_listener
- logic_multilight_proxy
- logic_npc_counter_aabb
- logic_npc_counter_obb
- logic_npc_counter_radius
- logic_player_volume_tracker
- logic_scene_list_manager
- npc_concussiongrenade
- npc_grenade_spy
- npc_headcrab_armored
- npc_headcrab_runner
- npc_manhack_attached
- npc_proxy
- npc_quest_citizen
- npc_reviver_storm
- npc_rollergrenade
- npc_transitiongraphtest
- npc_turret_ceiling_pulse
- npc_turret_citizen
- npc_vr_citizen_female
- npc_vr_citizen_male
- npc_zombie_blind
- npc_zombine
- path_particle_rope
- phys_genericconstraint
- player_backpack
- point_aimat
- point_entity_fader
- point_entity_finder
- point_grabbable
- point_hint_ui
- point_hlvr_player_input_modifier
- point_hlvr_strip_player
- point_hmd_anchor
- point_imposter_set
- point_instructor_event
- point_lightmodifier
- point_player_speak
- point_prefab
- point_quest_goal
- point_render_attr_curve
- point_soundevent
- point_training_gravity_gloves
- point_value_remapper
- point_vort_energy
- point_vr_anchor_override
- point_worldtext
- point_zombie_noise_generator
- post_processing_volume
- postprocess_controller
- procspawn_bias_linetoplayer
- prop_animating_breakable
- prop_animinteractable
- prop_backpack
- prop_combine_sticky_ball
- prop_dart
- prop_door_rotating_physics
- prop_dry_erase_marker
- prop_explode
- prop_explode_field
- prop_fixed
- prop_grabbity_gloves
- prop_grabbity_slingshot
- prop_handpose
- prop_hlvr_circuit_puzzle
- prop_hlvr_crafting_station
- prop_hlvr_crafting_station_console
- prop_hlvr_holo_hacking_base
- prop_hlvr_holo_hacking_core_search
- prop_hlvr_holo_hacking_core_search_core
- prop_hlvr_holo_hacking_core_search_enemy
- prop_hlvr_holo_hacking_point_drag
- prop_hlvr_holo_hacking_point_match
- prop_hlvr_holo_hacking_point_match_core
- prop_hlvr_holo_hacking_point_search
- prop_hlvr_holo_hacking_point_search_globe
- prop_hlvr_holo_hacking_rod_pull
- prop_hlvr_holo_hacking_sphere_trace
- prop_hmd_avatar
- prop_item_healthvial_capsule
- prop_laser_puzzle_emitter
- prop_laser_puzzle_mirror
- prop_laser_puzzle_receiver
- prop_laser_puzzle_splitter
- prop_npc_bottle
- prop_physics_interactive
- prop_ragdoll_attached
- prop_reviver_heart
- prop_russell_headset
- prop_sticky_note
- prop_talker
- prop_teleporttarget
- prop_vr_hand
- prop_vr_tracked_object
- prop_welded_physics
- prop_welded_physics_target
- prop_welded_physics_to_target
- prop_zipline
- reflex_sights
- refpt_authoring_controller
- runner_electric_spit
- script_nav_blocker
- script_trigger_hurt
- script_trigger_multiple
- script_trigger_once
- script_trigger_push
- scripted_item_drop
- shatterglass_shard
- skybox_reference
- snd_event_alignedbox
- snd_event_param
- snd_opvar_set
- snd_opvar_set_aabb
- snd_opvar_set_obb
- snd_opvar_set_point
- snd_stack_save
- trigger_active_weapon_detect
- trigger_blind_zombie_player_teleport
- trigger_blind_zombie_player_touch
- trigger_blind_zombie_sound_area
- trigger_blind_zombie_wander_area
- trigger_callback
- trigger_combine_tank
- trigger_crafting_station_object_placement
- trigger_detect_bullet_fire
- trigger_detect_explosion
- trigger_flashlight_hologram_touch
- trigger_fog
- trigger_foliage_interaction
- trigger_hurt_ghost
- trigger_lerp_object
- trigger_physics
- trigger_player_out_of_ammo
- trigger_player_peephole
- trigger_snd_sos_opvar
- trigger_traversal_base
- trigger_traversal_base_tp_interrupt
- trigger_traversal_invalid_spot
- trigger_traversal_modifier
- trigger_traversal_modifier_to_line
- trigger_traversal_no_teleport
- trigger_traversal_tp_interrupt
- trigger_turret_citizen_battery
- trigger_xen_flora_intercept
- trigger_xen_foliage_interaction
- trigger_zap_module
- tripmine_throw_trigger
- tripmine_trigger
- tripmine_warning_trigger
- vortex_controller
- vr_barnacle_tp_interrupt
- vr_hand_model_override
- vr_temporary_platform
- vr_tripmine_tp_interrupt
- weapon_heavymg
- weapon_spygrenade
- worldent
- worldui_interact_controller
- xen_blind_zombie_spores
- xen_flora_animatedmover
- xen_foliage
- xen_foliage_bloater
- xen_foliage_grenade_spawner
- xen_foliage_grenade_spawner_belly
- xen_foliage_turret
- xen_foliage_turret_projectile
- xen_hearing_flower