Wilderking's Law - AllisonNil/Elder-Kings-2-Wiki GitHub Wiki

Description

The Wilderking is a divinely revered figure in southwestern Valenwood dating back to at least the First Era; a guardian spirit of the forest who guides the Bosmer to live in harmony with nature. When the Wilderking dies another person with an innate connection to nature is chosen to mantle the deity, losing all memory of their past life and adopting the Wilderking’s supernatural abilities. Though the typical Bosmeri pantheon and the Green Pact are observed in their lands, the Wilderking’s word is law, as they are the supreme embodiment of Valenwood’s forests.

Tenets

Tenet Effects
Living Gods • County Conversion Resistance: +30%
• Fervor cannot got below 25%
"Most faiths revere dead or immaterial beings. But our Gods walk this very earth, and their day-to-day actions shape our core beliefs"
The Green Pact • The Cannibal trait is no longer considered Criminal
• Attrition taken in Jungle: -25%
• Advantage in Jungle: +5
• Attrition taken in Forest: -25%
• Advantage in Forest: +5
"Do not harm the forest. Do not eat anything made from plant life. Eat only meat. When you conquer your enemies, eat their flesh. Do not leave them to rot. Do not kill wastefully. Do not take on the shape of beasts. You are Wood Elves. Your form is sacred."
Pastoral Isolation • Conversion Resistance: +30%
• Characters and Counties may sometimes reconvert back to this Faith if lead astray
• Characters, but not Counties are more willing to be converted away from this Faith
• Different Faith Liege opinion: +10%
• Development Growth: -10%
"All we want is to be left alone. Our practices are our own, and no more the business of anyone else than theirs are of ours."

Patrons

Patron Effects
Mara • Fertility: +15%
• Monthly Piety: +0.1
• Dynasty Opinion: +5
"Goddess of love, compassion, and the bounty of nature. Presides over marriage ceremonies, befitting her ancient origins as a fertility goddess."
Stendarr • Diplomacy: +1
• Monthly Piety: +0.1
• Vassal Opinion: +10
"God of mercy, justice, and righteousness. Patron of all those who wield righteous might to protect the weak, from emperors to holy warriors."
Auri-El • Monthly Piety: +0.1
• Monthly Prestige: +0.5
• Same Faith Opinion: +10
"King of the Aldmer, war-leader during the War of Manifest Metaphors, who then achieved Praxis, returning to Aetherius through the Sun, in full observance of the first of the Aldmer, so they could follow."
Y'ffre • Monthly Prestige: +0.1
• Monthly Piety: +0.1
• General Opinion: +5
"God of the Forest, the Storyteller, spirit of the "now", who made the stars sway in the wake of his symphony, turned himself into the Earth Bones and established the laws of nature for all to follow."
Xarxes • Intrigue: +1
• Learning: +1
• Monthly Piety: +0.1
"The Ageless One, the One Who Watches, the god of secrets and hidden knowledge. He keeps track of all Aldmeri accomplishments, since the beginning of time. Xarxes whispers in our ear, encouraging us to always learn, always seek, and always discover."
Xen • Stewardship: +1
• Monthly Piety: +0.1
• Domain Taxes (Same Faith) +15%
"An aspect of Aurbis, like the other Aedra, he's the God of Toil, vengeance, agriculture and payment in kind. Some consider him to be a foreign god, but the Altmer worship him like any other of their ancestors."
Baan Daar • Intrigue: +1
• Hostile Scheme Chance: +10%
• Scheme Secrecy: +15%
"The Bandit God, the Pariah, a trickster spirit that is also a powerful force that shapes the land and lives of people in its wake."

Virtues & Sins

Virtues Sins
Temperate Gluttonous
Gregarious Shy
Just Arbitrary
Fickle Stubborn

Holy Sites

Bez tytułu

Name Effects
Wild Court • All Wilderking Subjects:
Effect
Shrouded Vale • All Wilderking Subjects:
Temple Holding Construction Time: -20%
Hollow's Den • All Wilderking Subjects:
Piety per Knight: +0.1/month
Heart of Valenwood • All Wilderking Subjects:
Popular Opinion: +10
Quistrelle • All Wilderking Subjects:
Prestige: +0.5/month
⚠️ **GitHub.com Fallback** ⚠️