Ten Iron Oaths - AllisonNil/Elder-Kings-2-Wiki GitHub Wiki
Once upon a time the Iron Orcs, or ‘Osh Ornim’ in their own language, were a culture of peaceful stone-worshippers - but that all changed when the Nedes attacked. In order to defend themselves, they were forced to dig up the very ground they worshipped, forging tools and weapons to drive the Nedes back out of their homeland. The intense trauma of being forced to mutilate their own gods had a lasting effect on Iron Orc culture, and has resulted in extremely violent hostility against all outsiders who dare enter their lands or violate their ‘10 Iron Oaths’.
Tenet | Effects |
---|---|
Guilt-Ridden |
• Stress Gain: +25%
• Stress Loss: -25% • Building Construction Time: -10% |
"One can not flee from a guilt-ridden past and can only gain salvation from the same through admittance, contrition and expiation." | |
Comptempt for the Weak |
• Uses the Duel to the Death for a Title instead of Duel for a Title.
The interaction does not cost Prestige, a victory provides Piety, but every duel is to the death. • Rulers with high Prowess Skill may pay Prestige to claim Titles held by other rulers. The higher the difference of Prowess between the rulers, the lower the cost. • Vassal Obligations are tied to the difference of Prowess between a Vassal and their Liege. • Rulers get for each point of Prowess: +2% Levy Size and Reinforcement Rate, -2% Men-at-Arms Maintenance (You need a Marshal for that effect to take place) +1 Vassal, Courtier, and Guest Opinion (You need a Chancellor for that effect to take place) +0.1 Monthly County Control (You need a Steward for that effect to take place) Note: Rulers with low Prowess (below 8) will instead get penalties • Enables the 'Rule by Might' Succession Law. A successor is chosen among a ruler's eligible children, which will have to face any sibling who contests their claim in Duel to the death. |
"The world we live in is harsh and unforgiving. If we are to survive we must ensure only the strongest can rule, ousting the weaker rulers when needed." | |
Gruesome Festivals |
• Executions earn Piety instead of costing Piety
• Able to hold grand sacrifices around once a decade for same-Faith subject and Popular Opinion |
"We are all born in blood. We survive by the blood of our livestock, our family, our foes. It is only natural that the Stones demand their fair share." |
Virtues | Sins |
---|---|
Brave | Cynical |
Zealous | Compassionate |
Paranoid | Forgiving |
Callous | Delicate + |
Hale + | Weak |
Strong |
Name | Effects |
---|---|
Scar/td> |
• All Osh Ornim:
Monthly Prestige: +20% |
The Spellscar |
• All Osh Ornim:
Different Culture Opinion: +5 |
Crystal-like-Law |
• All Osh Ornim:
County Conversion Speed in Summerset Isles: 20% |
Ontus |
• All Osh Ornim:
Temple Golding Construction Cost: -10% |