Systrean - AllisonNil/Elder-Kings-2-Wiki GitHub Wiki

Description

"The Systreans, or High Isle Bretons, are the descendants of Breton sailors from High Rock who arrived on the Systres Archipelago in the wake of Bendu Olo's All-Flags Navy. The Systreans grafted a rough sort of mimicry to the feudal society in High Rock onto the jungle islands, and were rewarded with formal recognition by the Akaviri Potentates in exchange for administering the archipelago as a destination for undesirables - many of which have since integrated into Systrean society, which has borrowed liberally from the Abecean cultures surrounding it."

Traditions

Tradition Description
Hereditary Hierarchy Rulers with poor Education Traits, such as Indulgent Wastrel or Naive Appeaser, are distrusted
• The Loyal Trait is more valued
• Unlocks the Feudal Government for Autocratic Rulers

All Systrean Characters:
Tyranny Loss: -50%
Long Reign Bonus: +25%
Castle Holding Construction Cost: -5%

It is ingrained in this culture that leadership in passed on by blood, nobility is bound by stone in castles, and that the feudal structure is unshakable. They do not easily forget those who break the feudal code.
Maritime Mercantilism • The Tradeport line of Buildings can be constructed one Era early
• Coastal Holdings in Counties of this Culture provide an additional +10% Tax

Cultural Acceptance Gain: -25%

All Systrean Characters:
Sea Danger: -25
Republic Vassal Opinion: +10

The world may be ruled by armies, but this culture knows that it is truly controlled by whoever dominates the flow of gold across the seas.
Cutthroat Politics • Idle Courtiers are less likely to become Wanderers if their Liege is of the same Culture
Children tend to do better in the Intrigue Education
• It will be easier to progress in the Schemer Lifestyle
Calm Characters are admired whilst Wrathful individuals are scorned
Rulers are more likely to have Courtiers and Guests join Hostile Schemes against them
• The Disloyal Trait is more common
• The Intrigue Education Traits also grant Diplomacy
We teach our own to maintain composure at all times. You must engage with others to get what you want...by hook or by crook.
Attuned To Magicka Children have a small chance to be born with a Positive Arcana Affinity Trait
Rulers can use the Disrupt Interaction on Prisoners
• Rulers with high Arcana may pay Prestige to claim Titles held by other rulers. The higher the difference of Arcana between the rulers, the lower the cost.
• Magically disrupted Claimants cannot press their Claims against Rulers of this Culture
Positive Arcana Affinity and Student of Magicka Traits are more valued
Negative Arcana Affinity Traits are looked down upon
• Can hold Arcane Clash Contests in a Grand Tournament

All Systrean Characters:
Cultural Fascination Progress: -10%

From a young age, we are more in tune with Aetherius than others. Heinous criminals should be condemned to magic dissonance, rendered unable to cast a single spell
Coastal Defences • Coastal Holdings in Counties of this Culture gain Fort Level, provide additional Defender Advantage and takes longer to Raid
• Coastal Holdings in Counties of this Culture provide +10% Levies

All Systrean Characters:
Coastal Sea Danger: -25

"Our coastlines are fortified, dotted with watchtowers, garrisons, and walls. Let them come and break themselves upon our shores."
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