Sanguine Mysteries - AllisonNil/Elder-Kings-2-Wiki GitHub Wiki

Description

A faith born of lack and apathy made yearning for comfort, the Sanguine Mysteries splinter the Prince of Revelry into three aspects: of the Birth, of the Feast, and of the Wild. The adherents separate into groups devoted to a single aspect and practice in total secrecy from everyone else in special isolated places called Sanguinariums. Breaking the oath of mystery is a serious taboo, and infringing on it may turn one into an outcast, no longer welcomed among the Acolytes.
Worship is preformed in act (even unconscious) rather than prayer; the Acolytes honour Sanguine with frequent feasts, generous gestures, and overall compassionate hedonism. Being a mystery cult, the Mysteries seldom leak int one's daily life outside the bleached temple walls in any official capacity, largely considered a very personal matter.

Tenets

Tenet Effects
Adaptive • County Conversion Resistance: +30%
• Infidel Vassals are less likely to join Independence and Populist Factions
•The size penality on Fervor Equilibrium is reduced
• All Sanguine Acolytes:
Opinion on different Faith Liege: +15
Different Faith Liege Opinion: +15
Different Faith Popular Opinion: -25%
"Dogmatic adherence to old restrictions only harms the faithful. As long as we stay true to the core beliefs of our faith, we may adapt our laws to the world around us."
Sanctioned False Conversions • Conversion Resistance: +30%
• Character and Counties may sometimes reconvert back to this Faith if led astray
• Sanguine Acolytes:
Monthly Intrigue Lifestyle Experience: +10%
"If your life is threatened, it is acceptable to confess a false faith, as long as you keep the truth in your heart."
Ritual Celebrations • Hosting a Feast earns Piety
• Vassals are more likely to attend your Feasts. Those who still refuse to come will lose Piety for doing so.
• All Sanguine Acolytes:
Vassal Opinion: +5
Courtier Opinion: +5
"The worship of the divine is something to be exalted in and shared with our community. Organizing great festivals to honor and praise the divine brings us all together."

Patrons

Patron Effects
Sanguine • Diplomacy: +2
• Stewardship: -1
• Piety: +0.1/month
"Deadric Prince of Hedonistic Revelry, Sanguine rules over the Myriad Realms of Revelry in Oblivion. He is typically depicted as corpulent dremora holding some form of alcohol. He is considered to be one of the more harmless Princes due to his Sphere"

Virtues & Sins

Virtues Sins
Generous Greedy
Gregarious Shy
Compassionate Callous
Champion of Sanguine

Holy Sites

Holy Site Code of Malacath

Name Effects
Sanguine's Demesne • All Sanguine Acolytes:
Courtier and Guest Opinion: +10
Dirich • All Sanguine Acolytes:
Piety: +0.5/month
Moongrave Fane • All Sanguine Cultists:
Prestige per Powerful Vassal on the Council: +0.2/month
Torpal Isle • All Sanguine Acolytes:
Different Faith Opinion: +5
Solhrest • All Sanguine Acolytes:
Different Culture Opinion: +5
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