Iron Orc - AllisonNil/Elder-Kings-2-Wiki GitHub Wiki
"Iron Orcs are the remnants of the pre-Ra'Gada Orcish populations that used to be found all over Hammerfell. They are exceptional blacksmiths and tame the fierce welwas to serve as beasts of burden and war.
The trauma of the Ra'Gada invasions shapes their culture and worship to this day, the “Iron” in their name referring to the stone gods they defiled to get metallic weapons. They had to renounce their previously peaceful lifestyle and commit sacrilege to survive the Yokudan onslaught."
Tradition | Description |
---|---|
Stronghold Culture |
• Can recruit Orc Marauders as Men-at-Arms
• Permanent Trait injuries such as Scarred, Maimed or One-Legged give bonuses • Can appoint the Hunt-Wife, Forge-Wife, and Hearth-Wife Court Positions • Rulers, if allowed by Gender Law, can have up to 3 spouses • It will be easier to progress in the Overseer Lifestyle • Vengeful Characters are admired whilst Forgiving and Fickle individuals are scorned • Marriage Acceptance towards cultures of a different Heritage: -100 • Very unlikely to arrange Marriages outside their own Culture • Vassalisation Acceptance towards different Cultures: -20
Available Mercenary Companies: +100%
All Iron Orc Characters:
All Iron Orc Holdings:
|
Living in an Orcish Stronghold is both hard and easy. Self-reliance is key... yet everyone must be dependable. Know your place and fill your role, so that the community can thrive. | |
Garrisoned Smiths |
• Castles in Counties of this Culture provide an additional 5 Defender Advantage per Holding level
• Rulers of this Culture gain Prestige and Renown from Castle Holdings • Rulers of this Culture are more likely to construct Castle Holdings • Rulers of this Culture are more likely to construct Buildings that increase Fort Level • The Royal Armories line of Buildings have additional bonuses in Counties of this Culture • The Crown Smithies line of Buildings have additional bonuses in Counties of this Culture
All Iron Orc Characters:
All Iron Orc Holdings:
|
Sturdy fortifications and quality weapons are the basis for safety. Our blacksmiths and masons will ensure we have no lack of both. | |
Forlorn Peace |
• Children are less likely to get the Charming Trait
• It will be easier to progress in the Torturer Lifestyle • Sadistic Characters are admired whilste Compassionate and Shy individuals are scorned • Idle Courtiers are less likely to become Wanderers if their Liege is of the same Culture • Marriage Acceptance towards other Cultures: -50 • Marriage Acceptance towards cultures of a different Heritage: -100 • Very unlikely to arrange Marriages outside their own Culture • Vassalisations Acceptance towards different Cultures: -20 |
Peace has failed us. We must deter all would-be invaders and traitors with pain and terror and maintain an iron grip over power. | |
Dryland Dwellers |
• The Desert Agriculture line of Buildings have additional bonuses in Counties of this Culture
• Increased Hunt Success Chance in Drylands and Desert
All Iron Orc Characters:
All Iron Orc Counties:
All Iron Orc Holdings:
|
This culture is accustomed to living in dry climates, and know where to find water and how to work the lands. | |
Only the Strong |
• Knights must have at least 12 Prowess
• The Aspiring Blademaster Traits have additional bonuses • The Martial Education Traits also grant Prowess
All Iron Orc Characters:
All Iron Orc Holdings: Levy Size: -25% |
From a young age, we are more in tune with Aetherius than others. Heinous criminals should be condemned to magic dissonance, rendered unable to cast a single spell |