Hleel - AllisonNil/Elder-Kings-2-Wiki GitHub Wiki

Description

"The Hleel are marsh-striders of many indistinct shapes and sizes, taking no particular form. They are the most widespread of their kin outside Black Marsh, in great part because of the House Dres which preys on their freedom and homes. Hleel tribes are spiritually heightened among Saxhleel, and carry awe and utmost attention in their hearts when tending to the Hist or acting on their elders' behest. Being in step with nature and each other helps them defend from and repel invaders as well; Hleel are infamous for their relentless guerilla warfare tactics, and many a land-strider had fallen to attrition, traps, and hidden blade."

Traditions

Tradition Description
Histskin • The Forder Trait is more common
• Unlocks the ability to sail in Major Rivers
• Can recruit Saxhleel Reel-Ka as Men-at-Arms

All Hleel Characters:
Embarkation Cost: -25%
Negate Supply Limit Penalty in Jungle: Yes
Negate Supply Limits Penalty in Wetlands: Yes
Advantage in Wetlands: +3
Wetlands Danger: -65
Negate Supply Limit Penalty in Black Marsh: Yes
Advantage in Black Marsh: +3
Black Marsh Danger: -52

All Hleel Counties:
Development Growth in Jungle (Terrain): +10%
Levy Size in Jungle: +20%
Development Growth in Wetlands (Terrain): +10%
Levy Size in Wetlands: +20%
Development Growth in Black Marsh (Terrain): +10%
Levy Size in Black Marsh: +20%

"The gifts of the Hist are many: our flesh and blood are merely the most visible. In various forms we roam the land, confident in our bodies."
Sacred Marshes • Gain Piety when completing Buildings in Holdings with either Wetlands or Black Marsh Terrain

All Hleel Holdings:
Holding Taxes in Wetlands: +5%
Holding Taxes in Black Marsh: +5%

This culture considers marshes to be sacred - their waters contain the divine cycles of life and death, growth and decay.
Strong Believers • The Zealous Trait is more common
• The Humble Trait is more common
Characters are less likely to accept conversion
• County Conversion Resistance: +30%

All Hleel Characters
Opinion of Different Faiths: -15

The people of this culture are particularly zealous and dedicated to their faith.
Marital Ceremonies Skills from Spouse Councillor Tasks: +25%
Marriage Acceptance: +10
• Cannot use any Divorce Interactions
• The Adulterer and Fornicator Traits are despised
Hostile Scheme Success Chance vs. Spouses: -50%
For this culture, the union of the two people in marriage is considered a highly public and ritualistic affair.
Hit-and-Run Tacticians All Hleel Characters:
Retreat Losses: -10%
Friendly Fatal Casualties: -10%
Advantage: -2
Skirmisher Damage: +5%
Skirmisher Screen: +10%
Light Cavalry Damage: +5%
Light Cavalry Screen: +10%
Siege Weapon Effectiveness: -20%
This culture has mastered the use of lightly-armored units to hit the enemy hard, and then fall back.
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