Cyro–Nordic - AllisonNil/Elder-Kings-2-Wiki GitHub Wiki

Description

"The Cyro-Nords are Nords that straddle the Jerall Mountains between Cyrodiil and Skyrim, receiving steady Cyrodilic influence through the Pale Pass. They are the primary settlers of Falkreath Hold but also live in the Imperial County Bruma. There, they serve as a living reminder of the First Nordic Empire's former power."

Traditions

Tradition Description
Children of the Sky • Can recruit Huscarls as Men-at-Arms
• Can appoint the Royal Housecarl Court Position
• Can enact the Moot Elective Succession Law
• Some Commander Traits and Personality Trait have extra Winter bonuses
• Gain a Decision to recruit Winter Commanders
• Certain Traits such as Brave, Gregarious, Generous or Aspiring Blademaster give Popular Opinion
• Unlocks the ability to sail in Major Rivers

All Cyro-Nordic Characters:
Councillor Opinion: +10
Glory Hound Vassal Opinion: -15
Taiga Danger: -19
Glacial Tundra Danger: -26
Taiga Hills Danger: -19

To meet and confer on great matters of the realm - including succession - is a recognized privilege of the nobility. Nordic nobles do not take kindly to being scorned.
Skaldic Traditions • The Poet Trait has additional bonuses
• The Poet Trait is more common
• Wandering poets may appear at court to glorify or ridicule your rule
Guardians of this Culture are more effective
Characters of this Culture perform better when appointed to the Court Poet Court Position
Since the dawn of time, poets have been mocked, lauded and recorded the deeds of our forefathers. We have much to learn from these verses.
Imperial Legacy • Can recruit Armored Legionaires as Men-at-Arms

All Cyro-Nordic Characters
Men-at-Arms Recruitment Cost: -15%
Men-at-Arms Maintenance: -15.00%
Levy Size: -25%
Levy Reinforcement Rate: -25%
Max Size of Heavy Infantry Regiments: +2
Max Size of Heavy Cavalry Regiments: +2

The military organization of the Cyrodilic Empire is still in living memory within this culture. A professional army is favored over levied troops.
Mountain Homes • The Quarries line of Buildings have additional bonuses in Counties of this Culture
• Gain Prestige when completing Buildings in Holdings with either Mountain or Desert Mountain Terrain
• Increased Hunt Success Chance in Mountains and Desert Mountains

All Cyro-Nordic Characters:
Mountains Danger: -42
Desert Mountains Danger: -42
Volcanic Ashlands Danger: -52

All Cyro-Nordic Counties:
Development Growth in the Mountains (Terrain): +20%
Development Growth in Desert Mountains (Terrain): +35%

All Cyro Nordic Holdings:
Building Construction Cost in Mountains: -10%
Holding Construction Cost in Mountains: -10%
Building Construction Cost in Desert Mountains: -10%
Holding Construction Cost in Desert Mountains: -10%

This culture knows how to live and thrive on plateaus near the harsh slopes of mountains.
Malleable Invaders • Creating a Hybrid Culture requires 50% less Cultural Acceptance
Convert to Local Culture Decision Cost: -75%

All Cyro-Nordic Characters:
Different Faith Popular Opinion: -30%
Faith Conversion Cost: -30%

We will take your lands, your children, your traditions, and your future.
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