Arenthi - AllisonNil/Elder-Kings-2-Wiki GitHub Wiki
"Reaper’s March estranged the Arenthi from their kin, as it forced many exemptions to the Green Pact, just to endure constant warfare with the Khajiit and Colovians. Nevertheless the Arenthi are a steadfast lot, risking life and limb to retain their ancestral lands and rallying against bold warlords and heroic fighters to prevail time and again. They are known among their kin as a crafty and unconventional folk, always thinking outside the box and forsaking traditions that would hinder them."
Tradition | Description |
---|---|
Hunting Economy |
• Can recruit Bosmer Stalkers as Men-at-Arms
• Delay between Hunt Activities: -50% • Characters gain Hunter Traits more often • Prisoners are more likely to accept recruitment, gain a positive Opinion Modifier when recruited, and the recruiter gets a Strong Hook • Some Commander Traits and Personality Traits have extra Jungle bonuses • The Jungle Stalker Commander Trait is more common • Diligent Characters are admired whilste Lazy and Gluttonous individuals are scorned • Cannot use the 'Expel Monsters' Casuss Belli against Pariahs or Discriminate them without it being considered Tyranny
All Arenthi Characters:
All Arenthi Holdings:
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'An unstrung bow cannot feed the hunter' as the saying goes. Any Bosmeri leader must ensure his clan has the means to fight for sustenance. We can leverage the skills of our tribesfolk such that we lack neither warriors nor tribute. | |
Dryland Dwellers |
• The Desert Agriculture line of Buildings have additional bonuses in Counties of this Culture
• Increased Hunt Success Chance in Drylands and Desert
All Arenthi Characters:
All Arenthi Counties:
All Arenthi Holdings:
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This culture is accustomed to living in dry climates, and know where to find water and how to work the lands. | |
Large Families |
• It will be easier to progress in the Family Hierarch Lifestyle
• Rulers of this Culture can use Dynasty Head Interactions at a lower cost
All Arenthi Characters:
|
We are expected to have many descendants and carefully nurture harmony amongst them. | |
Deep Strike |
• The Aggressive Attacker Trait is more common
• The Flexible Leader and Aggressive Attacker Traits have bonuses • Rulers with poor Martial Education Traits, such as Misguided Warrior or Tough Soldier, are greatly distrusted • Craven and Forgiving individuals are scorned
All Arenthi Characters:
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Strike hard and fast, never give up the initiative. The true way of war is overwhelming offense! | |
Quarrelsome |
• Can you Conquest Casus Belli without the required Innovations. If the attacker's culture has the required Innovation, the Casus Belli requires one less Level of Fame or Level of Devotion
• All Casus Bellis that require a specific Level of Fame require one less • Casus Belli Cost: -20% • The Disloyal Trait is less looked down upon than it is in other cultures • The Disloyal Trait is more common • Unlocks the Duel for a Title, allowing for characters to start a Duel in order to press a Claim
All Arenthi Characters:
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In this culture rulers are known, and expected, to welcome anyone who might come to their court with open arms. Hosting guests and visitors in a spectacular fashion. |