Agaceph - AllisonNil/Elder-Kings-2-Wiki GitHub Wiki

Description

"The Agaceph take the form of an anole, with needle-like faces and vibrant bodies. Their tribes are peaceful and avoidant of the world around them, preferring to fish rather than engage with land-striders. However, Agaceph pre-empt their actions towards others with respect and kindness, paying little mind to status and descent, for 'every guest is a friend in disguise.'"

Traditions

Tradition Description
Histskin • The Forder Trait is more common
• Unlocks the ability to sail in Major Rivers
• Can recruit Saxhleel Reel-Ka as Men-at-Arms

All Agaceph Characters:
Embarkation Cost: -25%
Negate Supply Limit Penalty in Jungle: Yes
Negate Supply Limits Penalty in Wetlands: Yes
Advantage in Wetlands: +3
Wetlands Danger: -65
Negate Supply Limit Penalty in Black Marsh: Yes
Advantage in Black Marsh: +3
Black Marsh Danger: -52

All Agaceph Counties:
Development Growth in Jungle (Terrain): +10%
Levy Size in Jungle: +20%
Development Growth in Wetlands (Terrain): +10%
Levy Size in Wetlands: +20%
Development Growth in Black Marsh (Terrain): +10%
Levy Size in Black Marsh: +20%

"The gifts of the Hist are many: our flesh and blood are merely the most visible. In various forms we roam the land, confident in our bodies."
Benevolent Hosts Children are more likely to get the Charming Trait
Children tend to do slightly worse in the Martial Education
• Different Culture Wanderers are more likely to visit these Courts, and recruiting them will improve Cultural Acceptance

All Agaceph Characters:
Prowess: -2
Diplomacy per Level of Devotion: +1

Whether rich or destitute, kin or foreigner we should welcome the weary taveler, for it is the best proof of kindness.
Dexterous Fishermen • Coastal Holdings in Counties of this Culture provide additional Defender Advantage

All Agaceph Characters
Coastal Advantage: +5
Supply Capacity: +50%
Coastal Sea Danger: -25

Anyone can fish, but to do so with such skill that any catch is bountiful, regardless of tide or wind, is a rarer talent. No one knows the coast, land, or sea, better than these fishermen.
Marital Ceremonies Skills from Spouse Councillor Tasks: +25%
Marriage Acceptance: +10
• Cannot use any Divorce Interactions
• The Adulterer and Fornicator Traits are despised
Hostile Scheme Success Chance vs. Spouses: -50%
For this culture, the union of the two people in marriage is considered a highly public and ritualistic affair.
Hit-and-Run Tacticians All Agaceph Characters:
Retreat Losses: -10%
Friendly Fatal Casualties: -10%
Advantage: -2
Skirmisher Damage: +5%
Skirmisher Screen: +10%
Light Cavalry Damage: +5%
Light Cavalry Screen: +10%
Siege Weapon Effectiveness: -20%
This culture has mastered the use of lightly-armored units to hit the enemy hard, and then fall back.
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