Puzzle Solutions - AllenSeitz/DimDungeons GitHub Wiki

Beacon Room

beacon_3 solution

Follow the colored arrows. Push the blocks to complete the two beacons. As of the most recent patch the puzzle is always the same.

Trapped Chest 1

chesttrap_1

Open all all 3 chests on the stage quickly. This reveal a 4th chest with static contents. While that 4th chest is open a 5th chest with good loot will be revealed. It is possible to get this chest in single player by using escape to close the chest UI and quickly turning to face the 5th chest.

Trapped Chest 2

chesttrap_2

Similar to the previous room. Except this time the good loot is in the 4th chest. No extra step required.

Coal Hall

coalhall_3

There is a 1:3 chance for the chest in the wall to be empty. If it is, put any item in the chest and leave the room. The floor will catch fire and reveal a treasure room.

Coffin 1

coffin_1 right chest

Hit the two pressure plates on the right side quickly to reveal a chest. This can be done with a potion of swiftness, two players, another mob, and a few other ways. The pressure plates on the left will release blazes from the coffin in the middle of the room. (There are five variations of this room with minor changes. But only two variations have hidden chests.)

Combat 3

combat_3

Definitely no hidden chest in this redstone-less room.

Corner 5 ("The Jail")

corner_5

Use a bottle or a bucket to empty the witch's cauldron. This will open a secret passage to the trapped mason villager. Don't forget to check their trades!

Corner 6

corner_6

The roof tells you where it is safe to stand. The corner contains the secret.

Corner 8

corner_8

Just a mundane room. But if you take the detour with the enemy in it, look up!

Advice 6

advice_3

Exclusive to advanced dungeons, in this room, there is a chance for the "advice dispenser" to instead shoot a fire charge and burn away the bookcase. In the hidden room that is revealed press the buttons multiple times to find splash potions of healing and open the path to this treasure room.

Spruce Room (Dead End 6)

deadend_6

First flick the lever on the wall. Then jump from block to block, to the end rods, to press a button in the top corner of the room near the roof. This will reveal a double chest with a "Cubic Zirconia" in it. Place any non-stackable item in the chest and remove it to complete the puzzle. (This procedure is hinted at by the advice dispensers.)

Liquid Puzzle

deathtrap_1

Flip both levers to make the chest accessible. But don't let cobblestone form on top of the chest or you'll never be able to open it!

End Portal

endportal_1

What a large end portal!! That's going to take a lot of eyes though...

Ender Hall

extrahall_3 endermen

There are three variations of this room. In the one where the item frames contain End Stone and hoppers, throw end stone on the floor.

Hard Corner 2

hardcorner_2

Tricking a blaze into setting the floor on fire might be difficult. But it will reward a chest!

Hidden Path 1

hiddenpath_1

Use a blank map. If it looks like there is a room on the other side then try crossing the lava with a Fire Resist Potion or an Eye of Ender.

Hidden Path 2

hiddenpath_2

Look for hidden buttons and levers to progress.

Hidden Path 3

hiddenpath_3

Naturally, there is a secret passage in the back of the fireplace.

Honey Fall 1

honeyfall_1

Going down isn't so bad.

Jukebox 3

juke_3

Bring a music disc! If the room has a chest then it will always be visible.

Large Archery

large_archery

Shoot the target block while standing on the pressure plate. You can cheese this room with multiplayer or an armor stand.

Large Bricks

large_bricks

Throw an Ender Pearl up on top of the pictured wall, in the corner.

Large Hallways

large_hallways

On the lava side, fish in the lava. On the ice side, press both buttons (quickly) while dodging the tripwires.

Library

library_end

Look for 3 buttons to reveal a treasure room. No amount of fire will help. (And may make the puzzle impossible.)

Magic Puzzle 1 (Igloo)

magicpuzzle_1

The magic words are: Frost Walker.

Magic Puzzle 2 (Soul Sand)

magicpuzzle_2

The magic words are: Soul Speed. (Or any other form of pressure plate cheese.)

Maze Not Found 3

mazenotfound_3

If it looks like a straight through hallway then there is redstone hiding a chest on one of the sides.

Moo Hall 1

moohall_1

A lucky chest may spawn up here.

Moo Hall 2

moonhall_2

If a pressure plate appears here then lure or push mob onto it. Look for a chest on the other side of the room.

Threeway 5

morethree_5

Throw a Pearl up there.

Redstone Ore 4

redore_4

If you see redstone particles appearing through the carpet then try running laps around the room.

Red Sand 4

redsand_4

Keep hitting the pressure plates until a chest appears. (It takes awhile.)

Fence 1

redspuzzle_1

Throw an Ender Pearl through the fence.

Fence 2

redspuzzle_2

If the gap in the fence is closed then go swimming in the lava. With fire immunity of course.

Dizzy Minecart

redspuzzle_3

Flip all 4 levers from the safety of the minecart. Frost Walker also works lol.

Redstone Puzzle 4

redspuzzle_4

Up up down down left right left right. This easily guessable password is provided in three places:

  • in the in-game guidebook
  • explicitly written on a lectern in the "false spawner" room
  • subtly hinted at by the walls

SKull Corner 1

skullcorner_1

In basic dungeons the solution is to throw a pearl through the pictured banner. A bonus chest can be obtained by spinning a certain skull in a full circle. (The skull that you need to spin is near the corner.)

Skull Corner 2

skullcorner_2

In advanced dungeons a Trident enchanted with Loyalty is required. Throw the trident into an adjacent room then dodge around the corner. The returning trident will clip through the will and hit inaccessible tripwires! This will open a door into the floor that leads to treasure.

Slot Machine

slotmachine_1

If you shoot an arrow into a button then it will keep that button held down. Use the buttons to "freeze" reels 1 and 3 to make the jackpot easier to obtain.

Speed Puzzle 1 and 2

speedpuzzle_1

50/50 chance of two very different possibilities. In the first, pressing a button will reveal 4 levers - but only for a split second. You must dash from the button to those levers. If you press the button too many times however then the chest will become permanently unobtainable. (Denoted by a red 'X'.)

In the second version of this room a miniboss mob will spawn. The chest will then become accessible for only 3 seconds about 12 seconds later.

T-Shaped Room 2

tetris_2

There are 3 variations of this room. If the mural looks like it could form a "tetris" then look for buttons on the roof.

Yin Yang Room

yingyang_1

Jump into the lava pool that intersects the Wither Skulls and Wither Roses. (Fire protection is not needed.)

Portal Puzzle 1

portal_puzzle_1

A chest is hidden in the corner. But the portal will send you back to the start. (Which may be useful.) Cross the portal by throwing an Ender Pearl through it.

Portal Puzzle 2

portal_puzzle_2

A chest is hidden in a crazy cube of return portals. You can't throw an Ender Pearl here because there is nothing for the pearl to collide with. (That won't just immediately teleport you out.) Instead row a boat into the massive portal. Trust me.

Farmland Puzzle

farmland_puzzle_1

Trample the bit of farmland next to the poppy. Jumping from the nearby stone slab will work. If you are playing in a modpack that disables crop trampling then forget I said anything. :) This is just a nice 4-way room with a bunch of flowers. Carry on!