3.2 Sending Messages - AlexTape/UniBox GitHub Wiki
Now you should be able to send different types of messages. Basically you just need
the sendGameMessage() method to send your game states, changes or events.
ClientProvider.sendChatMessage(<STRING>);
ClientProvider.sendCustomMessage(<STRING>);
ClientProvider.sendErrorMessage(<STRING>);
ClientProvider.sendGameMessage(<STRING>);
ClientProvider.sendSystemMessage(<STRING>);
NOTE: You have to implement your own protocol. UniBoxClient will not parse or cast any message content.