Color Mode Fill (Seg Line or Seg) - AlbertGBarber/PixelSpork GitHub Wiki
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Effect Sample (see here for sample info) | |
Mode 1
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Mode 2
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Mode 3
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Mode 4
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Not a full effect, but could be used as one. Fills in the Segment Set using the specified colorMode
(see colorModes ) at the specified rate. Useful for drawing simple rainbow shifting effects on a Segment Set using color modes or filling in a background before drawing an effect. For shifting rainbows, remember to set your Segment Set runOffset
to true!
For a moving rainbow try out these segment settings with colorMode = 1
for the effect:
//(place these in the Arduino Setup() function)
mainSegments.runOffset = true; //Tells Pixel Spork to move the segment set's rainbow
mainSegments.gradLenVal = 30; //Sets the length of the rainbow for color mode 3
mainSegments.offsetRateOrig = 80; //Sets the speed of the rainbow movement
mainSegments.offsetDirect = true; //Sets the direction of the rainbow's motion
//(start of the segment set to the end)
Note that when working with shifting rainbows, you should set the segment set's offsetRate
and the effect's update rate
to be the same, so that the rainbow moves when the effect updates.
You can do this manually, or by tying their rate pointers together: yourColorModeFill.rate = yourSegmentSet.offsetRate;
. (Changing the segment set's offsetRateOrig
will now set both the effect and segment set's rates, see common vars rate
entry for more info. )
mainSegments.runOffset = true; //Set the Segment Set to shift its color mode offset over time
//Tie the rates together (see notes in intro)
//Place in the Arduino Setup function
colorModeFill.rate = mainSegments.offsetRate;
ColorModeFillPS colorModeFill(mainSegments, 1, 80);
//Will fill the segment using color mode 1 every 80ms
ColorModeFillPS(SegmentSetPS &SegSet, uint8_t ColorMode, uint16_t Rate);
-
SegmentSetPS* segSet -- The Segment Set the effect will draw on. See common vars
segSet
entry for more details. -
uint16_t* rate -- Update rate (ms). Is a pointer, allowing you to bind it to an external variable. By default it's bound the effect's local variable,
rateOrig
. See common varsrate
entry for more.
-
CRGB color (default to 0) -- If you want just a static color, you could use this along with
colorMode = 0
, but effects should already give you this option by themselves. -
bool showNow (default true) -- Controls if the effect "draws" during each update cycle by calling
FastLED.show()
. Common to all effects. See common varsshowNow
entry for more details.
-
Updates the effect.
void update();