Changelog v2025.07.04 - Albeoris/Memoria GitHub Wiki

Features

  • Added Friendly and Ragtime only modes via Ctrl + Shift + F4
  • Added V-Sync option, fixes frame pacing stutters (on by default)
  • Added Auto option for FPS (matches monitor refresh rate with V-Sync, unlimited otherwise)
  • Added new option for text fading duration in dialog boxes
  • Added new WindowMode: Borderless Window
  • Added new option WindowPosition in Settings.ini #1063

Launcher

  • Auto-sort now functional
  • Made update icon clickable in the installed mod list
  • Keyboard navigation in mod list now possible
  • Added mod ordering via drag and drop
  • Improved feedback when a mod is extracting
  • Re-positioned mod options tool-tips to be less obstructive
  • Clicking on a mod description or release notes opens a bigger window for easier reading
    • A direct download link will be available at the bottom of this window
  • Added slider for text fading duration in dialog boxes
  • Changelog is no longer embedded but downloaded and generated from the Github release page
  • Priority is taken into account when a new mod gets added
  • Fixed mod version check. Icon now only shows if the installed version is lesser
  • Added failsafe if images don't load
  • More robust start of the game process
  • Added secret button for updating catalog priorities (only intended for maintainers)
  • Downgraded from .Net Framework 4.8.1 to 4.8 for extended backward support (up to Windows 7 SP1+)

Audio

  • New audio back-end: SaXAudio
    • More performant than Soloud
    • No pop/crackling with loops
  • Redesign of the Volume overlay (Ctrl + Alt + Shift + M)

image

  • Redesign of the Sound View (Ctrl + Alt + Shift + S)
  • Audio Effect modding such as reverb (via Sound View) #1086
  • Reworked how voices are played with dialog choices for less accidental skipping
  • Use the right sound when sliding to Change or Defend command, using PSX menus in battle.

Backend

  • Items can give status effects without needing to code custom C# effects
  • Added battle voice scripting capabilities #1060
  • Cleaner script variables
  • Equipment can affect Support Abilities (SA) #1120
    • ActivateFreeSA: Force the activation of a SA, for free (0 cost).
    • ActivateFreeSAByLvl: Same as ActivateFreeSA but can precise the number of levels you want to activate (mostly for boosted).
    • BanishSA: Disable a SA and the player can't activate it anymore.
    • BanishSAByLvl: Disable the boosted versions of a SA, starting at the maximum level.
    • HiddenSA: This one just "hide" the SA, not disabling it.
    • MaxGems: The equipment can change the maximum gems of a character.
  • New NCalc parameters: Accuracy, BattleBackgroundId, HasActivateFreeSA, HasBanishSA, HasHiddenSA, Gems and MaxGems
  • New NCalc functions: HasActivateFreeSA, HasBanishSA, HasHiddenSA, HasActivateFreeSA
  • New function in btl_scrp : function n°[149] to detect if unit can trance or not.
  • New Overload function : OverloadOnBattleScriptStartScript.
  • Better logging of errors in AbilityFeatures.txt

Model Viewer

  • Add a new element in the Model Viewer : Floor. It's now possible to show a BBG to see if your model is correctly aligned on the floor. image You can show his model by using Shift + C and you can change his model by using Ctrl + C or Alt + C (wiki will be uptaded).
  • Like the main model, weapon or bones, you can control the Floor by using Shift + P and then, modifying his coordinates with the mouse or keyboard.
  • Floor informations are also saved in ModelViewer.ini.
  • Add a blue color for the background choices.
  • Add a new category for the new custom FBX model (from Tirlititi's PR).
  • Add a security for custom weapon, to prevent the Model Viewer to softlock (An error sound is played when it's the case + log messages)
  • Fixes/Improves some descriptions on the UI.

Localization

  • "Normal" of the Window Color configuration separated from other instances of "Normal"
  • Added localization for manual trance help

Bugfixes

  • Fixed achievements
  • Fixed AKB 1 file format crashing the game with Soloud (e.g. Mod Variation soundtrack FFIX mod)
  • Fixed wrong audio sfx played for change and defend with PSX-like battle HUD
  • Fix long fading with high fps
  • Fixed choice voice log showing the wrong text
  • Fixed first dialog choice input not making a sound
  • Fix monitor not selected properly in the launcher with some languages