Mega Man ZX (USA) ROM map - AlaryVanEeckhout/Mega_Man_ZX_Editor GitHub Wiki
This is the list of(mostly just graphics) addresses I found(and managed to identify at least a bit) using Crystaltile2 Reference for enemy and character names: https://megaman.fandom.com/wiki/Mega_Man_ZX_database Addresses are roughly 0x2CC00 after JP addresses
Address | Description | Additional Notes |
---|---|---|
00004000 | Start of arm9.bin | |
0000C8A9 | alignment when drawing scaled and rotated sprites | 00=don't draw; 01=left align; 02=center align(normal); 03=additive left align; 04=additive center align; |
0000EF89 | npc ai related stuff | 00=freak out when enemy killed; 20=enemies don't respawn(+some other side effects); 2c=normal; 80=crash when enemy in sight; ff=crash at intro cutscene; |
0000F0F8 | what should happen if player is paralyzed twice in a row | 00=die; 5B=normal; 80=crash?; FF=receive knock back; |
00014EA4 | universal scale divider of 3d models(00 makes 3d models not display) | |
00016118 | something to do with "Continue" option in title screen | |
0001F785 | something to do with item count in pause menu's items screen | |
000466A8 | 00=If you go somewhere in area-H, you disappear???; A0=normal | |
00093400 | Start of arm9 overlay table | |
00094400 | Start of arm9 overlays | |
0014DE4B | End of arm9 overlays | |
0014E000 | arm7.bin | |
00176800 | fnt.bin | |
00177A00 | fat.bin | |
00178A00 | banner.bin | offset 0x20, GBA 4bpp, 32x32 pixels, image pattern=ObjH-1234 |
00179400 | a01.bin | data for area A-1 |
001BAA00 | a02.bin | data for area A-2 |
001F9A00 | a03.bin | data for area A-3 |
00218800 | a04.bin | data for area A-4 |
0022BC00 | b01.bin | data for area B-1 |
00268800 | b02.bin | data for area B-2 |
0029FA00 | b03.bin | data for area B-3 |
002D8A00 | b04.bin | data for area B-4 |
002FF000 | bbom.bin | |
00301450 | boss explosions | |
0032A000 | boot.bin | |
0032C600 | c01.bin | data for area C-1 |
0035E800 | c02.bin | data for area C-2 |
00395600 | c03.bin | data for area C-3 |
003BEE00 | d01.bin | data for area D-1 |
003D9000 | d02.bin | data for area D-2 |
00408000 | d03.bin | data for area D-3 |
00420000 | d04.bin | data for area D-4 |
00447A00 | d05.bin | data for area D-5 |
00584A84 | credits gfx | GBA 4bpp |
005C9E00 | e01.bin | data for area E-1 |
005EB000 | e02.bin | data for area E-2 |
00600A00 | e03.bin | data for area E-3 |
00618398 | Area E tileset | GBA 8bpp |
00638A00 | e04.bin | data for area E-4 |
00661600 | e05.bin | data for area E-5 |
006A6800 | e06.bin | data for area E-6 |
006BB000 | e07.bin | data for area E-7 |
006FBC00 | e08.bin | data for area E-8 |
00718248 | subscreen UI(JP) | GBA 4bpp |
00722A48 | subscreen UI | GBA 4bpp |
00728688 | subscreen "M.E.G.A. SYSTEM" | |
0072BC00 | f01.bin | data for area F-1 |
00758A00 | f02.bin | data for area F-2 |
00786000 | f03.bin | data for area F-3 |
007BDC00 | f04.bin | data for area F-4 |
007E0C00 | f05.bin | data for area F-5 |
007F9E00 | face.bin | Mugshots, GBA 8bpp, 6x7 images |
007FA9E0 | Dialogue mugshots | GBA 8bpp |
00863E00 ~ 864D48 | Start of font_pal.bin | English Font, NDS 1bpp, 8x16 pixels per tile |
00864E00 | g01.bin | data for area G-1, contains GBA 8bpp Graphics |
0086E720 | Area G tileset? | |
00889458 | Area G tileset2? | |
0088BBD8 | Flames bg animation frame0 | |
0088FC18 | Flames bg animation frame1 | |
00893C58 | Flames bg animation frame2 | |
00897C98 | Flames bg animation frame3 | |
0089BCD8 | Flames bg animation frame4 | |
008A3000 | g02.bin | data for area G-2 |
008C2400 | g03.bin | data for area G-3, contains GBA 8bpp Graphics |
008D4F20 | Flames bg animation frame0 | |
008D8F60 | Flames bg animation frame1 | |
008DCFA0 | Flames bg animation frame2 | |
008E0FE0 | Flames bg animation frame3 | |
008E5020 | Flames bg animation frame4 | |
008EB400 | g04.bin | data for area G-4 |
008F7E00 | g05.bin | data for area G-5 |
00936C00 | g_back_usa.bin | Save menu, GBA 8bpp |
0094CA00 | g_over_usa.bin | Game over, GBA 8bpp |
0094CA84 | "Retry Mission"(unselected) | |
0094D504 | "GAME OVER" | |
0094DEC4 | "Retry Mission"(selected) | |
0094E704 | "Abort M"(Abort Mission, selected) | |
0094EC44 | "Abort M"(Abort Mission, unselected) | |
0094F184 | "Abort Quest"(selected) | |
0094F944 | "Abort Quest"(unselected) | |
00950084 | "Continue From Save Point"(selected) | |
00950C84 | "Continue From Save Point"(unselected) | |
00951904 | "Exit Game" (selected) | |
00952084 | "Retry Quest" (selected) | |
00952744 | "Exit Game" (unselected) | |
00952DC4 | "Retry Quest" (unselected) | |
00953644 | Game over background | |
0095E62C | Unknown bold text with bars over and under(?) | GBA 8bpp |
00960A00 | h01.bin | data for area H-1 |
00981A00 | h02.bin | data for area H-2 |
0098FFA0 | Security door animals | |
00992E00 | h03.bin | data for area H-3 |
009AF800 | h04.bin | data for area H-4 |
009C8000 | i01.bin | data for area I-1 |
00A19400 | i02.bin | data for area I-2 |
00A52000 | i03.bin | data for area I-3 |
00A8D400 | i04.bin | data for area I-4 |
00AB6600 | i05.bin | data for area I-5 |
00AFB600 | j01.bin | data for area J-1 |
00B14A00 | j02.bin | data for area J-2 |
00B55400 | j03.bin | data for area J-3 |
00B8E000 | j04.bin | data for area J-4, contains GBA 8bpp Graphics |
00BA2230 | Meteor with tentacles??? | |
00BB8A00 | j05.bin | data for area J-5 |
00BD7000 | k01.bin | data for area K-1 |
00C13600 | k02.bin | data for area K-2, contains GBA 8bpp Graphics |
00C18BB4 | Lava? | |
00C1DC00 | k03.bin | data for area K-3, contains GBA 8bpp Graphics |
00C39978 | Lava animations part2? | |
00C3EB78 | Lava with walls? + containers | |
00C43600 | k04.bin | data for area K-4 |
00C85800 | k05.bin | data for area K-5 |
00C9F600 | l01.bin | data for area L-1, contains GBA 8bpp Graphics |
00CC00EC | Slither Inc. Sphenalauncher spawner | |
00CEFC00 | l02.bin | data for area L-2 |
00D1D800 | l03.bin | data for area L-3 |
00D39600 | l04.bin | data for area L-4 |
00D6B400 | Start of lmlevel.bin | |
00D6B424 | "Lv 1 2 3 4 VICTORY!" | GBA 8bpp, tile width 4 |
00D6F000 | Start of lmlevel_usa.bin | |
00D6F024 | "Lv 1 2 3 4 VICTORY!" | GBA 8bpp, tile width 4 |
00D72C00 | m01.bin | data for area M-1 |
00DA8800 | m02.bin | data for area M-2 |
00DD4600 | m03.bin | data for area M-3 |
00E03600 | Start of miss.bin | |
00E03630 | Area/Mission select menu | GBA 8bpp |
00E08800 | Start of miss_usa.bin | |
00E08830 | Area/Mission select menu | GBA 8bpp |
00E0DA00 | model.bin | The game's 3d models(unused) |
00E0DA18 | z_ring00_01_bmerge6 | possibly the ring with "X" on it in title screen |
00E114B8 | z_ring00_01_bmerge7 | possibly the ring with "Z" on it in title screen |
00E15334 | z_ring00_01_yajirusi00 | arrows in the title screen cutscene(yajirusi means arrow) |
00E16200 | n01.bin | data for area N-1 |
00E4DC00 | o01.bin | data for area O-1 |
00E5F1D0 | background effects(?) and explosions/smoke | |
00E69400 | o02.bin | data for area O-2 |
00F09004 | Start of obj_fnt.bin | Sprites&Background, mostly GBA 4bpp |
00F09818 | Common Sprites, generic explosion | GBA 8bpp |
00F0C818 | Dash effect | GBA 8bpp |
00F0DA18 | entering water effect? | GBA 8bpp |
00F0E218 | small dust effect? | GBA 8bpp |
00F0F318 | emotion bubbles | GBA 8bpp |
00F0FB18 | Mission icon(Giro Express logo) | GBA 8bpp |
00F11D18 | Generic enemy/player projectile | GBA 8bpp |
00F1246C | Common sprites 2? | |
00F13440 | Model Z(boss) slashes | |
00F14394 | Model Z(boss) projectiles | |
00F151E8 | Eyeballoon | |
00F1815C | Crickaleap | |
00F18FB0 | Galleon Hunter | |
00F1D1F8 | Presto Cannon | |
00F200EC | Tornado Fencer | |
00F22140 | Sphenalauncher's missiles | |
00F22E74 | Area H smoke? | |
00F23DC8 | Cutting Gyro | |
00F2541C | Auto Counter ECO | |
00F272F0 | Mechadragon | |
00F27AC4 | box getting destroyed | |
00F28418 | Model Fx one-use gate buttons | |
00F28A0C | Giga Aspis's body fragments | |
00F2B480 | Giga Aspis's tail spike | GBA 8bpp |
00F2C4B4 | Rocks and bubbles | |
00F2D17C | Platform | |
00F2E6B0 | Area E electric barrier wheel | |
00F310EC | Background ship parts? | |
00F323A0 | Chain Anchor | |
00F331F4 | Mechanism of some sort. might be related to Rayfly | |
00F34028 | Rayfly's containers | |
00F3609C | Rayfly's destructible containers | |
00F368F0 | Galleon Sledder thrusters and projectiles | |
00F391E4 | Big rock and weird shapes and particles | |
00F3A4B8 | Bee Rockets | |
00F3D0E0 | Burnable spiky plant obstacle | GBA 8bpp |
00F3D914 | Cat | GBA 8bpp |
00F3E6D8 | Broken pipes(?) | |
00F3FD6C | Small rock? | |
00F40040 | Common destructible block(4x4 images) | |
00F40814 | Area-G Fire | |
00F41768 | King Flyer's right(front) propeller | |
00F4305C | King Flyer's left(back) propeller | |
00F448B0 | Fly Chopper | |
00F45804 | Smoke ball? | |
00F46958 | Hivolt hands | |
00F4832C | Hivolt attacks | |
00F4C300 | Circles(???) | |
00F4D254 | Tentalamia attacks(yellow tentacle and red tentacle) | |
00F4FD08 | Tentalamia attacks(blue tentacle and Bora Bora) | |
00F510DC | Tentalamia projectiles | |
00F52E10 | Tentalamia's tentacle body fragments | |
00F53344 | Elevator | |
00F54798 | Launch pod? | |
00F55728 | "MISSION FAILED" | Each letter is only present once |
00F56248 | "MISSION START" | Each letter is only present once |
00F56B68 | "GAME OVER" | Each letter is only present once |
00F57688 | "MISSION COMPLETE" | Each letter is only present once |
00F584DC | AREA text | |
00F5B55C | Disk numbers/letters | |
00F5BA90 | Omega projectiles? | |
00F5DD64 | Rocks | |
00F5E0B8 | Omega's charge particles? | |
00F5E98C | Basic item set | |
00F5FD60 | Protectos missile | |
00F60F34 | Protectos explosions/bombs | |
00F67D88 | Hover Cannon + projectiles | |
00F6A75C | Rocks(?) | GBA 8bpp |
00F6B010 | Rocks(?)2 | GBA 8bpp |
00F6DB6C | Mini Mettaur and Remettaur | |
00F6EB60 | Pattrolaur | |
00F704B4 | Warp Prism | |
00F73A30 | Rock tile? | |
00F73BE4 | witch doll | |
00F73E38 | Pause menu graphics | |
00F75C54 | Pause menu elements and weapons | |
00F77BB0 | Marine General | |
00F807BC | Revolver lobster enemy | |
00F84C58 | Exploding hopper enemy | |
00F86D80 | Valkyraffe | |
00F94C0C | Model P first boss bomb | |
00F98050 | Area-H train | |
00F9AD58 | Popcornthrower enemy | |
00F9C9E0 | Model L first boss part | |
00FA1D9C | Bursting lava | |
00FAFD54 | Big sphere | |
00FC76A8 | Turret platform | |
00FC877C | Underwater turret mgoon | |
00FCAD70 | Model P second boss bomb | |
00FCCAE4 | Maverick goon(rlauncher) | |
00FCEE8C | Electric capsule enemy | |
00FCFF60 | Turtle enemy | |
00FD2D28 | Mouse enemy | |
00FD50DC | Bat enemy | |
00FD72E4 | "MEGA MAN"(title screen) | GBA 8bpp |
00FD944C | Possibly title screen related | |
00FDBE0C | Title screen menus | |
00FDE460 | Title screen cursor | |
00FDEA14 | Electric Dart carapace | |
00FE16E8 | Electric Dart | |
00FE373C | Galleon Wing | |
00FE4610 | Lurerre missile | |
00FE4F64 | Ladder | |
00FE5B38 | Prometheus aura | |
00FE6878 | Prometheus's skulls | |
00FE7A98 | Prometheus's orbs | |
00FE80F8 | Prometheus spike rays | |
00FE8D38 | Prometheus spikes(vertical) | |
00FE9AD8 | Prometheus spikes(horizontal) | |
00FEA998 | Prometheus spikes2(vertical) | |
00FEB458 | Prometheus spikes2(horizontal) | |
00FEC318 | Prometheus fire | |
00FEDBB0 | Prometheus slashes | |
00FF0124 | Orehawk | |
00FF46F8 | Orehawk projectile? | |
00FF4C6C | Steephinx | |
00FFA934 | Diadrake | |
00FFDF88 | Diadrake projectiles? | |
01009CD0 | Serpent (2nd form) | |
0100B304 | Model W Core | |
0101DD1C | Chips | |
01014E04 | Wheel enemy | |
0102A400 | Circus lamp | |
0102E604 | Circus toy grabber | |
01031604 | Minigame diamond | |
0103E484 | Guardian soldier | |
01043150 | Serpent | |
010770D0 | Model Fx bulletedit | |
0107AE04 | save data text | |
0107E418 | Model Zx(tripleslash) | |
01088F20 | Model Hx enemy radar gfx | |
01089194 | Biometel Model W | |
010A68F0 | Model Fx bullet edittext | |
010A79E4 | Pause menu selectable UI and health | |
010A99C8 | X/Zx projectiles | |
010ABB08 | Zx slashes | |
010C51B8 | Hx slashes | |
010D88B0 | Lx slashes | |
010F2578 | Ox slashes | |
0110FD04 | Model select Blogo | |
011104D4 | Biometal | |
01112FF8 | Vent | |
0112EA04 | Aile | |
01149B44 | Model X | |
0116BAA4 | table of some kind | |
0116C204 | Model Zx | |
011A3624 | Model Hx | |
011C0A04 | Model Lx | |
011D3C04 | Model Hx | |
01219C04 | Model Lx(Part2) | |
012471EC | Model Px | |
01267370 | Px attack animations | |
01279D2C | Model Ox | |
0129A20C | Model Ox attack animations | |
012BD754 | Weapon charge particles | |
012BEB5C | Weapon charge particles(secondary) | |
012BF390 | Dash "sonic" effect | |
012BF864 | cyber-elf trail | |
012C0098 | cyber-elf | |
012C06BC | transform aura(Vent) | |
012C1B40 | transform aura(Aile) | |
012C2FB8 | transform aura(Model X) | |
012C6164 | transform aura(Model Zx) | |
012C941C | transform aura(Model Hx) | |
012CC5C8 | transform aura(Model Fx) | |
012CF894 | transform aura(Model Lx) | |
012D2CC0 | transform aura(Model Px) | |
012D5FCC | transform aura(Model Ox) | |
012D9348 | Model Z | |
012F238C | Model Z's slashes | |
012FC1AC | Sphenalauncher | |
013014E0 | Crushpactor's upper body | |
0130313C | Crushpactor's lower body + wheels | |
013073E4 | Crushpactor's spiked roller + mechanical arm | |
0131193C | Crushpactor's mechanical arm(part2) | |
013128F8 | Crushpactor's lower body + wheels(part2) | |
01313594 | Crushpactor's laser cannon | |
01314628 | Crushpactor's laser cannon(destroyed) | |
013148AC | Crushpactor's laser | 8x8 images |
0131F0FC | Model Fx gate | |
01323124 | City truck | |
01323E6C | Giga Aspis's head part | |
01326138 | Lava Demon's upper body | 8x8 images |
01336378 | Lava Demon's spawning laser | |
01338FB8 | Lava Demon's lava animations | |
013501A8 | Lava Demon's lower body | |
0135F9F8 | Galleon Hunter's body | |
0135FFD8 | Galleon Hunter's head | |
013607BC | Lava Demon's lava animations(part2) | |
01369984 | King Flyer's body and head | |
0136E0F8 | Hivolt's body animations | |
013736B8 | Hivolt's dash animation | |
01379338 | Hivolt's slashes | |
013887B8 | Hivolt's lasers from above body animation | |
01392778 | Hivolt's silhouette | |
01394458 | Omega | |
013A92D4 | Omega's slashes | |
013B41F8 | Health bars + icons | |
013B6608 | pipes tileset? | GBA 8bpp |
013BA0D0 | wall tileset? | GBA 8bpp |
013BEF18 | Area-G and Area-I doors | GBA 8bpp |
013C53C0 | Protectos | |
013E819F | default type door(background) | GBA 8bpp |
013EB3B4 | drill + big propulsion effect | |
013EC198 | Transerver computer | |
013F41DC | Transerver teleporter | |
01408218 | Transerver computer teleport animation??? | |
01413964 | Fistleo | |
014363CC | Frostybear | |
01442BD4 | Powmettaur | |
01445834 | Powmettaur's intro animation | |
01445F44 | Hurricaune | |
01469F00 | Hurricaune's projectiles | |
0146F50C | Purprill | |
0148FDCC | Purprill's spinning animation | |
01495EB0 | Purprill's bomb | |
01496250 | explosion of Purprill's bomb | 8x8 image |
0149C198 | Giro | |
014A0538 | Giro's Cyber-elf? | |
014A0758 | Giro's Cyber-elf-to-humanoid transformation | |
014A1CF8 | Giro's Cyber-elf trail | |
014A2018 | Giro ducking under his bike and watching Vent/Aile fall | |
014A2C1C | Intro cutscene birds | |
014A39DC | Prairie | |
014A91FC | Prairie's Stuffed animal | |
014AA090 | Giro and Vent/Aile's bike, respectively | Giro's bike is in one piece, while the player's bike is in multiple chunks. This is probably due to the player's bike having an explosion animation, contrarily to Giro's bike. |
014AAE04 | Biometal Model X | |
014AE6F4 | Carrelet | |
014AE954 | Thon | |
014AEDF4 | Congre | |
014AF574 | Hareng | |
014AF814 | Scombrésoce | |
014AFAB4 | Truite | |
014B0414 | Sardine | |
014B13F0 | Fleuve | |
014B32B0 | Serpent(1st form)(8x8 tiles) | |
014DB54C | Leganchor's face | |
014E237C | Prometheus(Boss) | |
014FB6F4 | Heat Face | |
01502210 | Lurrere's fish part | |
0150F004 | Pandora | |
01514C04 | Biometal Model Z+H | |
01518604 | Biometal Model P+H | |
01574404 | Pandora(Boss) | |
015B6004 | Model Fx(ladder+shootup) | |
015C3404 | Pandora projectiles | |
015C73C4 | End of obj_fnt.bin | |
02162400 | Start of sub_usa.bin | GBA 8bpp |
0216269C | Pause menu graphics | |
0217C4BC | Vent pause menu mugshots | |
02195200 | t01.bin | |
02195C00 | Start of dialogue files | |
02230681 | End of dialogue files | |
02230800 | title.bin | GBA 8bpp |
022410E4 | Vent/aile Model Zx (title screen cutscene) | |
02248EE4 | Title screen cutscene Vent & aile Model X | |
02251024 | Title screen Vent/aile Model Zx | |
0225CD64 | Character select Vent and Aile | |
02279600 | title_usa.bin | GBA 8bpp |
02287ED4 | Vent/aile Model Zx (title screen cutscene) | |
0228FCD4 | Title screen cutscene Vent & aile Model X | |
02297E14 | Title screen Vent/aile Model Zx | image 32x24 tiles of 8 pixels |
022A3E14 | Character select Vent and Aile | |
022C0E00 | x01.bin | data for area X-1 |
02300400 | x02.bin | data for area X-2 |
0231C990 | Grand Nuage cockpit holographic computers | |
02321000 | x03.bin | data for area X-3 |
02348000 | z01.bin | data for transerver "area"? |
0235B000 | z02.bin | data for boss rush "area"? |
0236C804 | cyber-elf graphics | |
0237CC00 | Start of VX files | |
02BAD2B4 | End of VX files | End of used ROM. What comes after is free space. |
04000000 | End of ROM | This address is outside of ROM |