Items_NOTSYNC.json - AlPepino/Next-Days GitHub Wiki

  1. This trader items config file is generated itself at first server run.
  2. It contains all generated tradable items determined by your types.xml. Any item added to economy having "nominal" value higher than 0 will have added to this file at first server run.
  3. This data is used for creating traders warehouses. It is also generated automatically at first server run or adding new trader mission too (Example_Trader.json).
  4. It isn't synchronized to client. Any overriding must be done manually through file Items.json

Name

takes string value representing className of item

CategoryID

takes any integer representing category ID.

Price

takes any integer representing default item price. This price is set up in default game currency (CZK). Any other prices are recalculated via exchange rate.

CanBuy

takes 0/1 (disable/enable) option to buy this item at all traders

CanSell

takes 0/1 (disable/enable) option to sell this item at all traders

RequiredReputation

takes any positive integer representing required reputation level to buy this item. (Used in ND-Role-Playing mod)

ReputationRatioSelling

takes any positive real number representing ratio of gained reputation bonus after selling item. (Used in ND-Role-Playing mod)

ReputationRatioBuying

takes any positive real number representing ratio of gained reputation bonus after buzing item. (Used in ND-Role-Playing mod)