(extension).SetupWeaponItem - Aidanamite/AssetsLib GitHub Wiki
I have not fully tested this method so I don't know the ins and outs of what is triggered when but it should work
Extension of: WeaponEquipmentMaster
Description:
Use to do the basic configuration of a WeaponEquipmentMaster object. This does not include the configuation done using SetupBasicItem and SetupEquipmentItem
Return Type: void
Arguments:
string EffectAssetNameAn effect asset namefloat MainAttackCooldownThe main attack cooldown (in secs)float SecondaryAttackCooldownThe secondary attack cooldown (in secs)float MainAttackBackwardsPushForcefloat SecondaryAttackBackwardsPushForcestring MainAttackCombo1EffectAssetNameAn effect asset namestring MainAttackCombo2EffectAssetNameAn effect asset namestring MainAttackCombo3EffectAssetNameAn effect asset namestring SecondaryAttackEffectAssetNameAn effect asset namestring SecondaryChargedAttackEffectAssetNameAn effect asset namefloat SecondaryAttackDamageMultiplierstring MissAttackEffectAn effect asset name