(extension).SetupEquipmentItem - Aidanamite/AssetsLib GitHub Wiki

Extension of: EquipmentItemMaster

Description:

Use to do the basic configuration of a EquipmentItemMaster object. This does not include the configuation done using SetupBasicItem

Return Type: void

Arguments:`

  • StatsModificator StatModifier The stat modifications applied by this item. For armour and amulets these are applied when worn, for potions these are applied when drunken, for weapons these are applied when held
  • string WearingArtAssetName (default: null) The asset name of the item's physical apperance prefab
  • string ExtraWearingArtAssetName (default: null) The asset name of the item's secondary physical apperance prefab
  • Color ExtraWearingBaseColor1 (default: Color.clear)
  • Color ExtraWearingBaseColor2 (default: Color.clear)
  • Color ExtraWearingBaseColor3 (default: Color.clear)
  • Color ExtraWearingFinalColor1 (default: Color.clear)
  • Color ExtraWearingFinalColor2 (default: Color.clear)
  • Color ExtraWearingFinalColor3 (default: Color.clear)

Example:

myItem.SetupEquipmentItem(myItemStats,myItemArtPrefab);