ZBrief Concept Designer roles and feature teams - Afronomical/Producing-Games-24 GitHub Wiki
Just some notes and brief ideas of what we discussed and want in the game. As well as the designer roles and Feature teams
Voice lines for the patients.
Patients are old Nuns.
You play as a Nun.
Each demon needs different things to exercise them.
Randomise exercise item locations.
Player must get medicine for each patient from the basement (depending on if they need it in that hour)
Book which tells you how to exercise on alter first time running the game, each shift after it spawns in the study (where you spawn)
If player is finished with task before the βHourβ they can go back to the study and end the hour.
If player fails to finish task in the hour, all the patientsβ doors lock (once player has left) and demon goes into rage mode (Punishment)
If moon is shining through stained glass window onto Alter, the player cannot exercise and means the patient is going into rage mode.
Fail state β End of the night.
Name Generator?
Feature Team
- Character/sim mechanics team β Kester D
- Interactable Team β Sam N - Josh M
- NPC Team β Zach H - Eleanor
- Puzzle Team β Torje β Kiron
- Horror Team β Alex F - Ari
- UI Team β Zach Tr β Josh M
- Set team β Luca Freg β Ben H β Adam
Departments
- GD β Zac Trem β Kester D β Josh M
- ND β Zach Howe β Eleanor β Kiron β Alex F - Ari
- LD β Luca Freg β Adam β Ben H - Caleb
- GenD β Sam Nuttall β Torje